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Josh's Adventure: Director's Cut

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    #16
    Re: Josh's Adventure: Director's Cut

    Okay! It's finally happened. The new demo is now live!

    It's been sent to the submissions forum at the Pav. The Mag is currently giving me problems, only letting me download the old demo file. I'll start talking to Ix and see if we can't get this figured out.

    If anyone here actually plays the demo, you can transfer your save to the full game and get a bonus 20 token upon switching. Keep in mind this bonus won't occur on the full game right now, only on the Director's Cut.

    But what's that, you say? Ah, right, most people here are more interested in the full finished product. That's going along great as well. Now that there's nothing else to work on, I can devote my five cards solely to getting this done.

    For better or worse, there's still more bugs and things going wrong. Great to find and get rid of, not so great that there's so much that still goes wrong. I'm starting to accept that I'll never find everything wrong with the game. After multiple sweeps and months of debugging, it just won't happen. The best I can do is find what I can and fix it. With any luck I'll get all of the game-breaking bugs and most of the smaller stuff.

    It's just two weeks left, and there's still lots to do. Excuse me while I play bug exterminator.

    Oh wait, there's more! MRevelle has a review in the works, and insultobot has a LP planned after the DC gets finished. Personally, I am having the hardest time keeping my patience. I'm so excited and the wait is killing me.

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      #17
      Re: Josh's Adventure: Director's Cut

      I've got some news, so I'll just come out and say it- Josh's Adventure: Director's Cut has been delayed to March 30th.

      The reason why is twofold. One, the release conflicted with the Magcon, releasing a week after it happened. I'm sure most of you are saying how silly that is, that the audience of mostly veterans wouldn't mind. However, it's become obvious to me that it will be a problem, and may get overlooked.

      The bigger issue for the pushback is more time to work on it. Last time I got trapped a few days before release, said oh crap and realized I needed more time and had none. I'm looking ahead right now and seeing that I'm going to need just a little more time to go over things. Like a few nights ago, new bugs were found, in areas that were thought to be completely free. Not a big issue, but I need more time to go over things.

      I'm sorry if this delay disappoints you. This is going to be a really sweet re-release, and I just need more time to tweak things.

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        #18
        Re: Josh's Adventure: Director's Cut

        So, time for a quick status update!

        Looks like we're still good for March 30th. It was looking a little unsure for a second there. Turns out that a number of fixes I made to the first scenario card didn't get saved by accident! I was concerned I'd have to push the release back again, but some tough work this weekend restored the fixes back. So we're good to go!

        All the documents, such as the readme, commentary, and strategy guide have been revised as well and are ready for launch. Some have brand new information, so it may be worth checking them out.

        While I have left the DLC opening in the game, I highly doubt I'm going to add anything else to the game. Barring any severe problems, this is likely the final time I'm going to work on the game. I feel that this is the definitive version of the game and there's nothing left to add.

        So, that's just about it! See you next week!

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          #19
          Re: Josh's Adventure: Director's Cut

          So it looks like I'm one converted ps3 file short of having the whole package ready in time. This is entirely my fault and I apologize. I'd rather not submit an incomplete file now and update it later. So what I'm doing is this: until the last file gets converted, you can make a request via pm and I'll send you the game (pavilions, please give an e-mail address if one's not already in your profile). Mind you, it'll be the dexdrive version only, so you'll need a way outside of PS3 to get any use out of it. Hopefully this will make it up to not having it complete in time. The full ps3 version will be out soon.

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            #20
            Re: Josh's Adventure: Director's Cut

            Sorry for the week-long wait. Josh's Adventure: Director's Cut is now uploaded to both sites, complete, and ready for download.

            I'd like to extend an extra special thanks to Brandon, and Meteor Inc for this release. He went above and beyond for this version, rigorously playtesting the game for extra bug sweeping. Thanks buddy!

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              #21
              Re: Josh's Adventure: Director's Cut

              It's been nearly a year since JA DC was released. Goodness, it feels like it was so long ago…

              Anyway, I'm just curious…..Did anyone happen to find the hidden minigame I snuck in?

              "What?" I hear you say. Yeah. There's a minigame in there, and I wanted to see if anyone has found it yet. And if not, well, now that you know about it, you can start hunting for it.

              I'll give you two hints; one, you won't find the minigame in the original version, just in the Director's Cut. Two, I recommend you read through the supplemental .txt files I sent with the game. But that's all I'm going to say, now you fine folks need to figure it out…unless nobody finds it, then I'll tell you. I'm just nice that way.

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                #22
                Re: Josh's Adventure: Director's Cut

                I haven't heard anything since my last post, so I'm going to assume nobody found it, and giving out another hint. This is the last one, so listen up. You can find out about the hidden minigame in the Director's Commentary .txt.

                The good news is I've narrowed down your search. The bad news is you still have to look for it, and it's a pretty sizable document. Good luck, and do let me know if you happen to find it.

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                  #23
                  Re: Josh's Adventure: Director's Cut

                  In order to find the hidden mini-game, you first have to unlock Challenge #4. Go to the right as far as you can, and press X three times. You will then unlock Josh's Pursuit, the hidden mini-game that's been hidden for the last two or so years. Have fun.

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                    #24
                    Re: Josh's Adventure: Director's Cut

                    During Dray's Let's Play of this game, he ran into two game-breaking bugs. One didn't allow you to switch to the bonus card when playing in Game mode, and one would start an infinite loop in Josh's room.

                    So I've released a 2016 update that addresses both of these problems. Keep in mind that these fixes are just for the PS/EPSXE version, as I don't have access to a PS3 any more. If you can help with that, I would be grateful. I've posted a way to avoid them for PS3 users on the download page, and here's a copy of that information:

                    The two bugs are fixable/avoidable. Here's how.
                    -Go into the game's file and change the memory card switch event in SCN2 to the same name as the bonus card's name. You can also avoid this by playing in test play mode.
                    -To avoid an infinite loop in Josh's room, you must go from Josh's room to the hubworld to activate a switch that allows the game to run normally. If you pass the DK levels and then watch the ending tape, the glitch will occur.

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                      #25
                      Re: Josh's Adventure: Director's Cut

                      It's been a long time since the game's been out, and aside from some cancelled DLC there hasn't been anything to report on.

                      I'm sure you are all wondering how the cast is doing. Especially Thunderhoof, who has gone back to the racing circuit and with the help of his fast run speed and teleportation, he's doing very well for himself. So those who were worried about his absence in the second half of JA don't need to worry, he's doing great. I took a photo of his last victory, and figured I'd share it with you. Sorry for the potato quality.


                      (Pocket Card Jockey, if anyone's curious)

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