I am working on a first person game in Rpg Maker 2 and I really could use some help.
1. The first thing is I want to make a heath bar that decreases when hit.
2. I need a working MP bar that decreases when the player uses magic.
3. Now finally I need help making enemy AI and a real time battle system similar to Oblivion or Fallout 3.
Please help!
Now that I have the enemy AI I could still use help with having the enemy follow the character, and having it know that the player is in its range of attack and its range of sight , also I forgott to mention that I need character AI so they attack the enemy, making sure that when the player shoots at the enemy it only does damage to the enemy when its in the range of fire and vise versa, I need to know (if possible) how to make how much accuracy the players gun has so the player does not make every shot that would be to easy, and finally making sure that the when the player attacks the enemy they do not do damage unless the player is facing the enemy.
1. The first thing is I want to make a heath bar that decreases when hit.
2. I need a working MP bar that decreases when the player uses magic.
3. Now finally I need help making enemy AI and a real time battle system similar to Oblivion or Fallout 3.
Please help!
Now that I have the enemy AI I could still use help with having the enemy follow the character, and having it know that the player is in its range of attack and its range of sight , also I forgott to mention that I need character AI so they attack the enemy, making sure that when the player shoots at the enemy it only does damage to the enemy when its in the range of fire and vise versa, I need to know (if possible) how to make how much accuracy the players gun has so the player does not make every shot that would be to easy, and finally making sure that the when the player attacks the enemy they do not do damage unless the player is facing the enemy.

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