...or does it seem Sony, regardless of the fact that their system sales are less than both of its competitors, seems to be the nichè system in terms of released games (especially downloadable stuff)? This follows for the PSP to some extent as well.
Examples:Patapon, LocoRoco, the original Lumines (although that soon went mass-market upon release), all for the PSP;
Pixel Junk Monsters, the "interactive art" stuff for the Playstation Eye (and even Eye of Judgment, at that), a video editing program for the Eye, Everyday Shooter (to an extent...granted, it's their "answer" to Geometry Wars, but it's definitely a bit more quirky, and really not just a straight-up shooter),flOw....and one of the most anticipated releases before the end of the year (notice I said ONE OF....I'm not counting MGSIV, although there's been rumblings that MGSIV might NOT be the mass-market system seller in the way some people suppose it might be, especially with the video game market exploding with casual gamers) is LittleBigPlanet, which, from what I've seen, is nowhere NEAR mass market in the way Resistance or Killzone are.
I mean, I guess the PS2 had its fair share of quirky or nichè titles amid all the mainstream stuff, but I guess the difference is the ratios. As there are a lot fewer PS3 titles out, the pecentage of non-mass market stuff seems to be higher. It would seem to me that if Sony wanted to continue the trend set by their last two consoles, they would go all-out on producing/distributing huge "system sellers" as opposed to a lot of the stuff they are currently putting out. Could it be that Sony is actually catering to the "underground" gamer who is bored by the mass market stuff, and is intending for their system, as it never caught on in the way they expected from the beginning, to slowly build some goodwill amongst longtime gamers (after how they mishandled all the prerelease/release stuff), in hopes that word-of-mouth will get the snowball rolling?
And what about Home? It would seem (as Chuck Rich pointed out in that link to IGN or whatever) that the mass market would really have no use or need for a system like this, as Xbox's Live is all they need to find friends/send game invites, etc. However, for someone like myself, the concept of Home intrigues me a great deal, and is one of the reasons I invested in a PS3. I'm just crossing my fingers that it becomes all that Sony says it will be.
Or am I just thinking about the initial question too much?
Examples:Patapon, LocoRoco, the original Lumines (although that soon went mass-market upon release), all for the PSP;
Pixel Junk Monsters, the "interactive art" stuff for the Playstation Eye (and even Eye of Judgment, at that), a video editing program for the Eye, Everyday Shooter (to an extent...granted, it's their "answer" to Geometry Wars, but it's definitely a bit more quirky, and really not just a straight-up shooter),flOw....and one of the most anticipated releases before the end of the year (notice I said ONE OF....I'm not counting MGSIV, although there's been rumblings that MGSIV might NOT be the mass-market system seller in the way some people suppose it might be, especially with the video game market exploding with casual gamers) is LittleBigPlanet, which, from what I've seen, is nowhere NEAR mass market in the way Resistance or Killzone are.
I mean, I guess the PS2 had its fair share of quirky or nichè titles amid all the mainstream stuff, but I guess the difference is the ratios. As there are a lot fewer PS3 titles out, the pecentage of non-mass market stuff seems to be higher. It would seem to me that if Sony wanted to continue the trend set by their last two consoles, they would go all-out on producing/distributing huge "system sellers" as opposed to a lot of the stuff they are currently putting out. Could it be that Sony is actually catering to the "underground" gamer who is bored by the mass market stuff, and is intending for their system, as it never caught on in the way they expected from the beginning, to slowly build some goodwill amongst longtime gamers (after how they mishandled all the prerelease/release stuff), in hopes that word-of-mouth will get the snowball rolling?
And what about Home? It would seem (as Chuck Rich pointed out in that link to IGN or whatever) that the mass market would really have no use or need for a system like this, as Xbox's Live is all they need to find friends/send game invites, etc. However, for someone like myself, the concept of Home intrigues me a great deal, and is one of the reasons I invested in a PS3. I'm just crossing my fingers that it becomes all that Sony says it will be.
Or am I just thinking about the initial question too much?





), etc;
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