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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

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A Series Aside

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    A Series Aside

    Do you enjoy the mind-numbingly dull random battles found in most RPG Maker 3 games? If so, do not download this game. But if you are in the mood for something a bit different, continue reading.

    A Series Aside was created as a venue to showcase some of Perversion's writings, including short stories and poetry and other random ramblings. In order to read most of the writings in this game, though, you will need to play minigames, solve puzzles, and traverse dungeon mazes. Intrigued yet? If not, look at the features below.

    *No random battles
    *Over 15 minigames, puzzles, and mazes
    -Gambling minigames
    -Memory minigames
    -Card battle minigame
    -Text adventure minigames
    -Dating minigame
    -Fishing minigame
    -And more
    *Over 50 writings from the mind of Perversion
    *Various easter eggs for you to find
    *4-6 hours of playtime

    So if you want to go on an epic quest, slaying all the monsters in your path, download Series 1: Destiny Beckons instead. If you are looking for something a little more cerebral, download A Series Aside today!
    Attached Files
    Last edited by Valkysas; 04-10-2010, 05:49 PM.

    #2
    Re: A Series Aside

    This is quite innovative, downloading now...

    Comment


      #3
      Re: A Series Aside

      It really is innovative.

      This game is a showcase of the creator's poetry and prose.

      There is a nice variety of mini-games and puzzles that help you unlock certain writings.

      No battles to worry about.

      You don't have to run and run endlessly to get from place to place because the area is confined to a small field and a town.

      There are some hidden unlockable writings as well (mature content).

      It's not a long game. It took me maybe six hours or so to beat. Sending Private Messages to Perversion was very helpful.
      " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

      Comment


        #4
        RPGM3 - A Series Aside

        Battles: None. Yay! I love not getting interrupted by random battles. If Perversion had kind of forced them in here, it wouldn't have been the same. I think it was a great idea to keep them out all together.

        Field/Town Layout: Small and easy to get from place to place. There are no huge maps to traverse because your complete game is in the "Town of Pervy" and the small field around it. If you don't like running and running, then you'll find this refreshing, to say the least.

        Story: Are you kidding? That's what this game is about!! Perversion spills out his stories, writings, and poetry all through the game. There are two reading rooms that are just busting at the seams with parts of short stories, poetry, prose writings, and if I remember correctly even one stream of consciousness work. This is the strong point. No, I take that back, this IS the point of the game. It’s about entering the thoughts, the mind, the very soul of the game’s creator.

        Puzzles/Mini-games:
        These broke up the game nicely. There is a nice variety of different kinds too. Text puzzles, Logic puzzles, Card games, Actual dungeon mazes. Well done. The theif mini-game was really cool because it gave a little insight about some of the other people here at the Pav. That was really cool.

        Favorite Parts / Stories / Poems:
        -The best mini-games in my opinion were the locked house text game and the relationship text game.
        -The short story I liked the best was “The Castle, or How I Lost My Childhood"
        -The poem that was my favorite was the one entitled "Glimmering Sun"

        The Writings:
        First note, as Perversion has stated already, this game is NOT FOR CHILDREN!

        Prepare yourself for some writing that comes from the deepest depths of Perversion. Do you want to experience utter darkness, ecstatic joy, extreme depression, fleeting happiness, unbridled passion, unrequited love, agony, ecstasy, defeat, victory, shock, horror? I’m serious. All of those. Well, you’ve come to the right place.

        Some of the content I saw began to get very explicit towards the end (there were several hidden storytellers I chose not to read for that reason and as a result never officially got the “Ending” credits).

        I’m very glad that, as one of the NPCs stated in the game, these writings do not necessarily reflect the way he views the world nowadays.

        Suggestions to the Player

        -Take your time. Don’t try to finish this in one sitting. It won’t be as satisfying for you. Reading through the stories may take a while if you are really going to try to understand what they are saying.

        -Take notes during the mini-games. This can help you complete them more quickly. Also, this can help you find patterns in some of the semi-random ones.

        -Make yourself a map of each reading room and what is or isn’t unlocked. That way you won’t have to wander around too much to find which writings have yet to be unlocked.
        " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

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