Re: (I'm Making it!) PS1 RPG Maker Text Input Device
Thanks; I'll have to try that out.
For every keystroke, every letter typed in, the cursor has to move, potentially, several spaces up, down, left, or right. I can try to optimize the algorithm to take the shortest path possible, but it would still be a concern if the cursor moves to slow.
What happens if you hold down one of the d-pad buttons for a while? How fast does the cursor move if you don't let up on it? I'd imagine that however fast it goes in that circumstance, that's how fast it would move using this device.
That shouldn't pose a problem for me as far as design consideration goes, but whoever uses this would need to keep that in mind as they're typing.
After I build the prototype, though, I could try to alter the algorithm to take into account the length of the text entry area and automatically word-wrap.
In theory - it would keep track of how many characters have been typed, and see if the word being typed currently will be cut-off. If it would be, then it could wait for the person to finish typing the word, then automatically delete the word, advance to the next line, and re-type the word for you. Presuming that it uses a mono-space font, otherwise it could get a bit tricky. Maybe I could implement a word-wrap switch so the person using it could turn the feature on/off.
But, I'm getting ahead of myself. I don't even now if this is going to work, yet.
Originally posted by Valkysas
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For every keystroke, every letter typed in, the cursor has to move, potentially, several spaces up, down, left, or right. I can try to optimize the algorithm to take the shortest path possible, but it would still be a concern if the cursor moves to slow.
What happens if you hold down one of the d-pad buttons for a while? How fast does the cursor move if you don't let up on it? I'd imagine that however fast it goes in that circumstance, that's how fast it would move using this device.
Originally posted by Valkysas
View Post
After I build the prototype, though, I could try to alter the algorithm to take into account the length of the text entry area and automatically word-wrap.
In theory - it would keep track of how many characters have been typed, and see if the word being typed currently will be cut-off. If it would be, then it could wait for the person to finish typing the word, then automatically delete the word, advance to the next line, and re-type the word for you. Presuming that it uses a mono-space font, otherwise it could get a bit tricky. Maybe I could implement a word-wrap switch so the person using it could turn the feature on/off.
But, I'm getting ahead of myself. I don't even now if this is going to work, yet.






If it has a decent typing speed I'd be willing to pay for one. I look forward to the updates.






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