This is the first game I created for RPG Maker, Demonslayers. The game is largely an old-school style RPG with more emphasis on fighting than plot or characters. Making this game helped me to learn and understand how to use RPG Maker, so there really isn't anything terribly groundbreaking here.
System data: 10 blocks
Scenario data: 10 blocks
Updated 6-16-07
I found a big error in my game that needed to be corrected, namely that I had encounters set on Automatic when it was supposed to be manual. I put it on auto to make things easier to set up encounters for some of my dungeons, but I have some dungeons with split encounters and they were messed up because I didn't reset things the way they were supposed to be.
Here's the fixed version of my game.
System data: 10 blocks
Scenario data: 10 blocks
Updated 6-16-07
I found a big error in my game that needed to be corrected, namely that I had encounters set on Automatic when it was supposed to be manual. I put it on auto to make things easier to set up encounters for some of my dungeons, but I have some dungeons with split encounters and they were messed up because I didn't reset things the way they were supposed to be.
Here's the fixed version of my game.

