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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

Thank you for supporting the RPG Maker Pavilion!
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Duder and the Mage

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    Duder and the Mage

    Horrible teaser I wrote a while back:
    Everyone who takes some hits off a joint expects reality to bend a little. But Duder and Jane had no idea just how much reality could change. After sharing a joint together, they suddenly find themselves held captive in a town run by evil frog mages. As they escape, they get help from other humans, who found themselves in the same drug-induced predicament, and they begin to learn magic. But, at the same time, they begin to learn that escaping from this trip will not be as easy as casting a few quick spells. At each turn, they find themselves face to face with new dilemmas testing them to the limits of their being. Will they turn against one another? Will they find a way back to earth? Is all of this just in their heads? From frog mages to zombie gorillas, from island escapades to desert treasure hunts, this game will have you hooked from the second you push start. There is no telling what to expect in this voyage of surrealistic fantasies gone wrong.

    Features:
    -A very enjoyable, quick-paced 3-4 hour adventure.
    -No random battles; all battles are events (and there aren’t too many in any place to bog down gameplay).
    -Healthy battle pacing (in regards to both difficulty & leveling up)
    -Humor and quirkiness throughout.
    -Mature content in a very immature game.
    -Correct grammar and spelling!

    Author's Note:
    I just got RPGM3 about two months ago, and made this adventure as quickly as possible to have it good for the contest. It is a linear journey, but it should be a very fun playing experience. I made it as an intro for myself, to learn about the software and about making RPGs in general. But, more so, I made it as a quick, enjoyable game to play with friends while drinking.
    Attached Files
    Last edited by Valkysas; 04-10-2010, 05:54 PM.
    My kind of life’s no better off
    If I’ve got the map or if I’m lost.
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