Warning: this has not been tested
i was thinking (yes i am capable of doing that) and would it be possible to have a variable and, say, for each sword the heroes get make that variable go up? and as the variable goes up the swords are worth less (becuse there are more of them) and thus have a working market?
this has not been tested but i am almost sure it is possible
i was thinking (yes i am capable of doing that) and would it be possible to have a variable and, say, for each sword the heroes get make that variable go up? and as the variable goes up the swords are worth less (becuse there are more of them) and thus have a working market?
this has not been tested but i am almost sure it is possible



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