My game has randomly created item stats - but i cannot figure out how to change the database number names of my items to represent the stat change.
For example:
Let's say i have a sword that can increase strength by a number of 1 ? 5. Is there any way i can get the item name of the sword to show up in my item list as sword +(the random number of strength it gives).
I can do this successfully on all message windows simply by adding a Text Content: Variable: Display after the original item name, but i haven't had any luck editing the item list itself.
For example:
Let's say i have a sword that can increase strength by a number of 1 ? 5. Is there any way i can get the item name of the sword to show up in my item list as sword +(the random number of strength it gives).
I can do this successfully on all message windows simply by adding a Text Content: Variable: Display after the original item name, but i haven't had any luck editing the item list itself.



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