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As well as importing Graphics, you can actually import Music. Yay! You can import these formats:
.ogg
.mp3
.mid
.wav
.wma
Those are the music formats accepted by the RPG Maker XP. You can import 'em by the same process:
Tools > Materailbase
But this time, click Audio/... (BGM for Background music used in maps, SE for Sound Effects, ME for Musical Effects and BGS for a Background Sound).
It's not necessary to import music directly from the RPG Maker XP because, unlike Graphics, you don't need to choose Transparent Color or Semi-transparent Color (well, obviously because it's Audio XD ). You can always choose copy the music / sound and paste in the correct folder and you got it.
Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!
Yes, you do that and watch your file size go ballistic. Besides, amateur voice-overs are probably not worth incorporating without proper equipment and skilled actors anyway. Even a great game can be destroyed by poor voice acting.
His soul swooned slowly as he heard the snow falling faintly through the universe and faintly falling, like the descent of their last end, upon all the living and the dead.
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