I've been throwing around a few ideas for the past few weeks, one of which I referenced in Raithlol's topic in the Free Forum (astral projection....a common idea for a lot of my games, time travel and paradoxes, etc), but after watching Fight Club for the first time in over half a decade, I did an abrupt shift in my focus.
I'm not going to even talk about this idea too much, as most of what I've talked about recently in this forum has not even come close to fruition. I WILL say, though, that I'm going to attempt a bit of interactive social commentary, and at times (if the game is finished), it will ALMOST seem like a garbage game, in that parts are going to be made with the intent of being boring and tedious. I have a feeling, though, that if this is finished, the mass populace playing will not understand that the tedious, slow, and pretty damn boring parts are intentional.
Meh. We'll see what happens. I've "worked on" this for a few days now, but it's ramping up VERY slowly. Mostly, I'm doing what I did in the old days....just let RPGM run on the menu screen, and lay down and think about how I want to do this. I'm really going to try not to update this with any concrete info, because that would:
A) Give away the premise, which, to work effectively, needs to be kept under wraps.
B) Make me feel like an ass as usual when nothing gets finished.
I'm not going to even talk about this idea too much, as most of what I've talked about recently in this forum has not even come close to fruition. I WILL say, though, that I'm going to attempt a bit of interactive social commentary, and at times (if the game is finished), it will ALMOST seem like a garbage game, in that parts are going to be made with the intent of being boring and tedious. I have a feeling, though, that if this is finished, the mass populace playing will not understand that the tedious, slow, and pretty damn boring parts are intentional.
Meh. We'll see what happens. I've "worked on" this for a few days now, but it's ramping up VERY slowly. Mostly, I'm doing what I did in the old days....just let RPGM run on the menu screen, and lay down and think about how I want to do this. I'm really going to try not to update this with any concrete info, because that would:
A) Give away the premise, which, to work effectively, needs to be kept under wraps.
B) Make me feel like an ass as usual when nothing gets finished.





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