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Chi Legacy: Gaia Information Topic (Updated 8/30/2011)

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  • #16
    Re: Chi Legacy: Gaia

    Well, been working on the game (a little) and came up with
    how the martial arts system will work.

    The player and enemies will have 5 types of martial arts and
    martial arts based attacks.

    The five are:
    Wushu
    Muay Thai
    Karate
    Tai Chi
    Tae-Kwon-Do

    ...So far I've made a kinda balanced way on which defeats what.

    Wushu Defeats Karate and Muay Thai, but loses against Tai Chi. Neutral: Tae-Kwon-Do

    Muay Thai Defeats Tae-Kwon-Do and Karate, but loses against Wushu. Neutral: Tai Chi

    Karate Defeats Tae-Kwon-Do and Tai Chi, but loses against Muay Thai. Neutral: Wushu

    Tae-Kwon-Do defeats Wushu and Tai Chi, but loses against Karate. Neutral: Muay Thai

    Tai Chi Defeats Wushu and Muay Thai, but loses to Tae-Kwon-Do. Neutral: Karate
    So, if Yuji is equipped with the Wushu style or uses moves from
    the Wushu school, he's more effective against Karate and Muay Thai
    fighters. Though, if he fights a Tai Chi fighter with Wushu equipped
    he'll recieve double damage, if not a fatal blow.

    There's probably an error with this, so this is just a start.

    So now on top of the five elements of Chi magic to deal with,
    now you have martial arts styles. Chi elements though are more
    for monsters.

    Chi Magic won't hurt humans as much, but martial arts will!

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    • #17
      Re: Chi Legacy: Gaia

      If you've been keeping up with Enterbrain, they've released a new "maker".

      Now, I've played with the demo a little and I like it so far. Holds a lot of promise.

      Hell, I'm thinking of converting over to that since I can also upload games to
      Xbox-Live with the XNA member's package.

      It's still in Japanese with no publicly released agenda to release it to the English
      speaking world. So, I'm holding my breath a little.

      There's a fan translation, but it's wonky at best.

      Just letting you guys know what I'm thinking!
      I'll have a more suitable update ready in a few more weeks or so.

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