Re: The Legend of Dragoon: Should I?
If your head is still in the pre-FFVIII era of gaming, then this game is phenomenal.
For a game that brags about being under development for four years, there's a lot to complain about. I played it all the way through, and it was rather torturous. Orius's points are spot on, and I'll add in that the final boss is an anticlimactic joke and the ending can cause you real physical pain.
I only hear people talk about how much they liked the battle system, but really it's nothing spectacular. Just take FFVII and implement timing combos. Every 'normal' attack you do is dragged out into a series of hits that you have to hit buttons at the right time. If you get it right, the game 'rewards' you with extra damage and the character yelling the name of the attack in the most cringe-worthy way possible.
The story is nothing special. Read the 100 top RPG cliche list and you've got the gist of it.
If your head is still in the pre-FFVIII era of gaming, then this game is phenomenal.
For a game that brags about being under development for four years, there's a lot to complain about. I played it all the way through, and it was rather torturous. Orius's points are spot on, and I'll add in that the final boss is an anticlimactic joke and the ending can cause you real physical pain.
I only hear people talk about how much they liked the battle system, but really it's nothing spectacular. Just take FFVII and implement timing combos. Every 'normal' attack you do is dragged out into a series of hits that you have to hit buttons at the right time. If you get it right, the game 'rewards' you with extra damage and the character yelling the name of the attack in the most cringe-worthy way possible.
The story is nothing special. Read the 100 top RPG cliche list and you've got the gist of it.




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