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A city-wide riot between guards and friendly NPCs breaks out
I've noticed several times that when my brother played and commited a crime the people rose up in revolt. They're certainly not on my brother's side, though. I seem to recall a four-way fight between my brother, the guards, some townspeople, and a secret Mithic Dawn agent and her summoned Deadra.
One of my friends told me about a event that allegedly happened in Imperial City when some Bethesda people were testing the game during development. A guard steals an apple from a stall. The merchant sees the apple is missing and reports it to the same guard that stole the apple. The guard gets mad and kills the merchant. The guard captain sees this, and tries to arrest the guard, and the guard kills him. The tester went off to Weynon Priory or something, and when they got back the entire Market District was dead.
PC is really the best way to go for Oblivion, if your machine's up to the task. PS3 is next-best, and 360 is at the bottom as far as graphics, draw distance, and load times are concerned.
of course, PS3 users are screwed so far with expansions. they just arent available. Bethesda blames this on sony, despite other companies having expansions and updates downloadable from the playstation store for months now.
One of my friends told me about a event that allegedly happened in Imperial City when some Bethesda people were testing the game. A guard steals an apple from a stall. The merchant sees the apple is missing and reports it to the same guard that stole the apple. The guard gets mad and kills the merchant. The guard captain sees this, and tries to arrest the guard, and the guard kills him. The tester went off to Weynon Priory or something, and when they got back the entire Market District was dead.
Much of this sounds impossible based on the AI and NPC interactions I've witnessed in the game. It's even pretty rare for two NPCs having a conversation to even be talking about the same subject.
I saw an Argonian try to pickpocket another NPC and get caught. So the guards start attacking her, and she runs into the castle. I follow and find her resting on the Count's throne, acting all casual. Three guards then enter the room, all carrying bows. The Argonian gets up, is killed in a hail of arrows, and falls down next to the throne. I felt sort of bad for her, so I propped her body up against the throne in silent protest. Nobody paid attention though, not even the Count who goes about his daily Count business with a dead lizard next to him.
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All you need to play is a computer, no outside program necessary!
yesterday, I saw a man on a bench raking the knees of the man sitting next to him on the bench. wtf.
That reminds me of the Glairthir quest. They say he's insane, but I think otherwise. My reason? the very first person he wanted me to watch went to the vinyard, dragged the hoe on the ground only twice, then went back home. She then went to the vinyards, went into the other vinyard, went past the vinyard, and spent the afternoon setting on a bench. In the evening she went and hoed the stone path behind Tamika's house, stopping to eat alongside a begger who was also eating. When I talked to the begger, he said, "I'm so hungry". I said goodbye and he went back to eating.
The next person was normal until he went for a walk. Alone. At night. In the rain. On a stolen horse.
I reported them both to Glairthir. Clearly they're both involved in suspicious and illiegal activities. Then a guard camr up and said I had better stay away from Glairthir and that Glairthir was insane.
I think the city guard is involved in this conspiricy. Trying to intimidate me, eh? You won't succeed!
I kinda admit, in one of my little insane moments, I took 4 conjurers and piled them over a fire with an evil ritual in mind.
Once, when my brother was in an oblivion gate, a Deadroth's tail got stuck in a corpse masher, so when the 'masher rose up it'd drag the Deadroth with it. At one point, the tail when the 'masher rose up, the Deadroth's body got stuck in the ground; the masher rose and stretched the tail 'till it was 20 feet long, and then the Deadroth sprung up really fast, hit the masher, and bounced up and down for a while.
Ragdoll physics are sick, but very funny ay times.
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