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Yeah, the Saturn's 3D processor just wasn't as good as the PlayStation's. It DID, however, have good 2D processng.
You remember when the Saturn had its own version of one of my favorite 3D fighting games--Battle Arena To Shin Den? I'll speak nothing more about it. -.-;
so my guess is that konami simply ported SOTN over to saturn, and the saturn was stuck essentially emulating the ps version, instead of re-writing the graphics code to make use of what saturn could do best and better than the ps.
Right. According to CV Dungeon's Kurt Kata-whatever: all transparencies (and there were a lot) were replaced with pixel dithering.
The Saturn version had a few added items like a relic for double-tap dashing, the "Alcarde Spear" from Bloodlines, and music notes that caused the fairy to sing the vocal song from the soundtrack when she rested on your shoulder.
Oh my god! You are so beautiful.
I had no idea how beautiful you were.
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