Doctor Who - Waste of The Daleks!

The save is in slot 8 of the memory card!

A Walkthrough:

The Doctor has lost the walls to his TARDIS and is stuck where he is.  

A Sheep must ride the TARDIS through a series of Dungeons and kill stuff until it takes him to the Stronghold of The Daleks!  In each dungeon you only need to kill 5 of the 10 wandering monsters before the TARDIS unlocks, but there is no indication of this in the game. Check the [] button menu for the number of kills so far in any dungeon!

Finally, you reach a map with a pyramid and The Mistress on top - The Master Regenerated in to a Female!
Kill Her, then enter the pyramid by going around the ramps...  well...  actually you don't need to open all the chests first - that's an unfinished idea -  THEN kill the Mistress and gain access to the Daleks.

There are 10 daleks to kill. 1 in each hall.  I refused to lower that number - but test play made me lower the number to 5 for everywhere else.

Then you reach the Emperor Dalek - kill it - and the game ends.

Sort of.

You go to an area, then another area, then have to press the [] button for the game to end.

There is Custom Music made in a new and trashy way!  (VFX Editor) It changes when you talk to either The Doctor or Davros (for no reason, Davros is wandering the same Beginning Island as The Doctor!).  Each has their own Custom Music! This means that when done talking to these guys you may need to wait up to 80 frames (under 2 seconds) before you can move again.

The [] menu contains a buggy custom camera system with misleading directions, a custom music selector - with Horrible choices! - A MOO Button - A Mute Music option - a Save option - and a kill counter for dungeons.

Test play took 1 - 2 hours, depending on my mood and level of distraction.