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		<title>RPG Maker Pavilion</title>
		<link>http://www.pavilionboards.com/forum/</link>
		<description>The RPG Maker Pavilion</description>
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			<title>RPG Maker Pavilion</title>
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			<title>Battle System Tips and Tricks</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27116&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 23:56:19 GMT</pubDate>
			<description><![CDATA[Here's some tips and tricks into making a good way of making a battle, or a lead up to a battle. I've had some experience with VX and have been making a couple special battle events. So heres the long list of ideas. 
 
 
1. Making a Good Tutorial Battle 
 
Before I decided to drop Breaking Light...]]></description>
			<content:encoded><![CDATA[<div>Here's some tips and tricks into making a good way of making a battle, or a lead up to a battle. I've had some experience with VX and have been making a couple special battle events. So heres the long list of ideas.<br />
<br />
<br />
<font size="6">1. Making a Good Tutorial Battle</font><br />
<br />
Before I decided to drop Breaking Light there was a tutorial battle in the beginning of the game. It was a very easy one, easy to use. Here's the basic way of doing things:<br />
<br />
First of all there is an event editor during troop battles. You can edit various ways a battle flows. For example, you an add text in combat. Here's a good scripting branch for a starter's tutorial.<br />
<br />
-Message: Fighting Tutorial<br />
<br />
-Conditional Branch: Yes, No<br />
<br />
-Choice 1: Yes<br />
<br />
--Message: Here is a basic introduction to the battle system. Here you will learn various tips and tricks to become a successful fighter.<br />
<br />
--Message: First, there is HP and MP, HP stands for Hit Points, you lose HP by taking damage. If you lose all of your HP, it's game over.<br />
<br />
--Message: MP stands for Magic Points, you lose MP if you use a Skill, if you lose all your MP, you cannot preform any more skills.<br />
<br />
--Message: Both HP and MP can be recovered by using Items. You can use items by selectin the &quot;Item&quot; Choice in your battle menu.<br />
<br />
--Message: Second let's head on to the battle menu.<br />
<br />
--Message: After the battle starts you may choose to &quot;Fight&quot; or &quot;Escape&quot;. By choosing &quot;Fight&quot;, the battle starts and you may select your actions.<br />
<br />
--Message: If you select &quot;Escape&quot;, you get a chance to run from battle. But be careful, you cannot always run from battles. According to the battle formula every time you fail to run the probability of running adds by 10%.<br />
<br />
--Message: Next are the Actions, &quot;Attack&quot;, &quot;Guard&quot;, &quot;Skill&quot;, or &quot;Item&quot;<br />
<br />
--Message: &quot;Attack&quot; Makes the player preform a physical attack, a normal attack causes less damage, and can miss.<br />
<br />
--Message: &quot;Guard&quot; Makes the player defend. By choosing this action players take less damage from enemy attacks.<br />
<br />
--Message: &quot;Skill&quot; Makes the player use magic or a skill, It can do more or less damage than a normal attack and it can never miss.<br />
<br />
--Message: &quot;Item&quot; Makes the player choose an item, by selecting an item a player can recover their stats, cure status ailments, or even escape more frequently.<br />
<br />
--Message: There are many more stats such as ATK, DEF, SPI, and AGI.<br />
<br />
--Message: ATK stands for Attack Power, The more you have, the more damage you give with physical attacks.<br />
<br />
--Message: DEF stands for Defense Power, The more you have, the less damage you take from enemies.<br />
<br />
--Message: SPI stands for Spirit Power, The more you have, the more damage you give from Skills.<br />
<br />
--Message: AGI stands for Agility, The more you have, the faster you attack.<br />
<br />
--Message: These will come in handy when fighting, good luck!<br />
<br />
-Choice 2: No<br />
<br />
-<br />
<br />
-Branch End<br />
<br />
<br />
See? This is a beginner's way of making a tutorial battle, but this is for starters. You can make the tutorials more complex and fun by preforming the character's actions for you so you know what they can do. You can also force enemy actions to make the player take damage, and then force a character to use a healing spell, to add on to the battle's &quot;fun meter&quot;.<br />
<br />
<br />
<font size="6">A good way to make an Un-winnable battle</font><br />
<br />
<br />
Here you will learn how to make an un-winnable battle, or a battle you're suppost to lose. It can be a tough matter because of certain common mistakes:<br />
<br />
-You either forgot to heal the player so you got an undead player(s)<br />
<br />
-You forgot to select the command for the battle, &quot;Continue even when loser&quot;<br />
<br />
-Or you just accidently forgot to make the monster stronger and your party can win no matter what.<br />
<br />
If you want a more complex way of making a force lose battle it needs some tough scripting. But this way makes it easier:<br />
<br />
First we need to make a VERY tough monster, how about this:<br />
<br />
<br />
Name: Assassin<br />
HP: 999,999<br />
MP: 999<br />
ATK: 999<br />
DEF: 999<br />
SPI: 250<br />
AGI: 30<br />
Drop Items: None<br />
Attacks:<br />
---Attack<br />
---Assassinate (Instant Kill) (9,999 damage)<br />
<br />
And then we make our troop:<br />
<br />
Name: Assassin<br />
Monsters:<br />
---Assassin<br />
<br />
And now we make our event.<br />
<br />
<br />
-Message: I will kill you all!<br />
<br />
-Enemy Battle (Selected Continue even when loser) (Selected Assassin troop)<br />
<br />
WARNING! THE BATTLE MUST BE LOSABLE OR THIS WILL NOT WORK<br />
<br />
-Message: Hahahaha! Goodbye losers!<br />
<br />
-Fully Recover Entire Party<br />
<br />
-(Add switch to make assassin disappear)<br />
<br />
(PAGE 2)<br />
<br />
-Message: Damn... that guy was tough, here, let's drink this before we die.<br />
<br />
-Message: The party was recovered!<br />
<br />
<br />
An then you can add anything else. Remeber, this is for beginners. You can add some tricky scripting if you want a better loseable battle.<br />
<br />
<br />
<font size="6">Interactive Diffuculty Cutscene</font><br />
<br />
If you can follow this closely, you can make an interactive cutscene which determines the monster's diffuculty.<br />
<br />
First let's make 2 monsters.<br />
<br />
Name: Goblin<br />
HP: 100<br />
MP: 0<br />
ATK: 12<br />
DEF: 8<br />
SPI: 0<br />
AGI: 12<br />
Item Drops: None<br />
Attacks:<br />
---Attack<br />
---Smite<br />
<br />
This will be the easy battle.<br />
<br />
Name: Super Goblin<br />
HP: 500<br />
MP: 10<br />
ATK: 30<br />
DEF: 15<br />
SPI: 6<br />
AGI: 20<br />
Item Drops: None<br />
Attacks:<br />
---Attack<br />
---Blast<br />
<br />
This will be the hard battle.<br />
<br />
Make 2 seperate troops involving the seperate enemies.<br />
<br />
Now let' make an event.<br />
<br />
<br />
-Message: You'll never kill me!<br />
<br />
-Conditional Branch: Start Battle, Cut Rope<br />
<br />
--Choice 1: Start Battle<br />
<br />
--Enemy Battle: Goblin<br />
<br />
--Message: I'll be back!!<br />
<br />
--Choice 2: Cut Rope<br />
<br />
--Message: Ralph cut the rope above the Goblin causing an anvil to drop on his head.<br />
<br />
--Message: Grr, now you've done it!<br />
<br />
--Enemy Battle: Super Goblin<br />
<br />
--Message: I'll get you punks next time!<br />
<br />
<br />
It could be better but it's a simple event that takes almost no time to make.<br />
<br />
<br />
<br />
So if you liked these methods try them out yourself. If you have suggestions comment on this and i'll add it on to this list.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=132">RPG Maker VX</category>
			<dc:creator>Redeye</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27116</guid>
		</item>
		<item>
			<title>Getting an error when accessing www.rpgmpavilion.com</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27115&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 23:07:20 GMT</pubDate>
			<description>So as of today, when I click my bookmark that has been working for the past forever, which takes me to http://www.rpgmpavilion.com/, it takes me instead to this page: 
 
Image: http://i403.photobucket.com/albums/pp114/IrishDaigle/paverror.jpg  
 
I can navigate directly to pavilionboards.com if I...</description>
			<content:encoded><![CDATA[<div>So as of today, when I click my bookmark that has been working for the past forever, which takes me to <a href="http://www.rpgmpavilion.com/" target="_blank">http://www.rpgmpavilion.com/</a>, it takes me instead to this page:<br />
<br />
<img src="http://i403.photobucket.com/albums/pp114/IrishDaigle/paverror.jpg" border="0" alt="" /><br />
<br />
I can navigate directly to pavilionboards.com if I want without an issue.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=3">Tech Support</category>
			<dc:creator>Big Rick Cook</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27115</guid>
		</item>
		<item>
			<title>EX Troopers (Lost Planet goes REALLY anime)</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27114&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 17:47:33 GMT</pubDate>
			<description>-46CzmiR0ek</description>
			<content:encoded><![CDATA[<div><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/-46CzmiR0ek"></param><embed src="http://www.youtube.com/v/-46CzmiR0ek" type="application/x-shockwave-flash" width="425" height="350"></embed></object></div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=18">Video Games</category>
			<dc:creator>Kire</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27114</guid>
		</item>
		<item>
			<title>Toonami is back</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27113&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 03:25:51 GMT</pubDate>
			<description>http://www.animenewsnetwork.com/news/2012-05-16/toonami-revival-to-have-new-original-anime-programming 
 
RYUM7h4SVsA</description>
			<content:encoded><![CDATA[<div><a href="http://www.animenewsnetwork.com/news/2012-05-16/toonami-revival-to-have-new-original-anime-programming" target="_blank">http://www.animenewsnetwork.com/news...me-programming</a><br />
<br />
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/RYUM7h4SVsA"></param><embed src="http://www.youtube.com/v/RYUM7h4SVsA" type="application/x-shockwave-flash" width="425" height="350"></embed></object></div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=17">Free Forum</category>
			<dc:creator>John Mora</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27113</guid>
		</item>
		<item>
			<title>Max PAYNE 3</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27112&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 04:49:30 GMT</pubDate>
			<description><![CDATA[WIzyXYmxbH4 
 
Anyone else picking this up? I'd go to the midnight release but I shrug at the thought of the types of people that'll show up. 
 
 
PAYNE TO THE MAX. 
 
 
 
And you can print that.]]></description>
			<content:encoded><![CDATA[<div><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/WIzyXYmxbH4"></param><embed src="http://www.youtube.com/v/WIzyXYmxbH4" type="application/x-shockwave-flash" width="425" height="350"></embed></object><br />
<br />
Anyone else picking this up? I'd go to the midnight release but I shrug at the thought of the types of people that'll show up.<br />
<br />
<br />
PAYNE TO THE MAX.<br />
<br />
<br />
<br />
And you can print that.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=18">Video Games</category>
			<dc:creator>Duelpro</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27112</guid>
		</item>
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			<title>E3 2012 wishlists/predictions</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27111&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 20:42:59 GMT</pubDate>
			<description><![CDATA[Don't think we've had this thread yet... 
 
But I'm curious what you guys want/think will happen/not happen/get announced at this year's E3.  
 
I'll get the ball rolling with... 
 
 
Konami, Capcom and Square ****s the bed for the third year in a row 
Sony rules the roost with unique, new games...]]></description>
			<content:encoded><![CDATA[<div>Don't think we've had this thread yet...<br />
<br />
But I'm curious what you guys want/think will happen/not happen/get announced at this year's E3. <br />
<br />
I'll get the ball rolling with...<br />
<br />
<br />
Konami, Capcom and Square ****s the bed for the third year in a row<br />
Sony rules the roost with unique, new games for PS3 and Vita<br />
Nintendo surprises no one with their announcements (Mario! Pikmin! Bleh!)<br />
Microsoft talks about ESPN, reality shows and Halo 4<br />
<br />
<br />
:kim</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=18">Video Games</category>
			<dc:creator>SirTMagus</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27111</guid>
		</item>
		<item>
			<title>Star Hawk</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27110&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 19:34:44 GMT</pubDate>
			<description>Any of you guys playing this game? It rocks. 
 
Team based multiplayer base building 3rd person shooter? With transforming jets that are like Macross Valkyries? Hubbawhaaaa? I never even played War Hawk, but this is alot of fun. The base building aspect is cool as hell.</description>
			<content:encoded><![CDATA[<div>Any of you guys playing this game? It rocks.<br />
<br />
Team based multiplayer base building 3rd person shooter? With transforming jets that are like Macross Valkyries? Hubbawhaaaa? I never even played War Hawk, but this is alot of fun. The base building aspect is cool as hell.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=18">Video Games</category>
			<dc:creator>The_Real_Crunk</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27110</guid>
		</item>
		<item>
			<title>New Job, New Start</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27109&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 19:23:13 GMT</pubDate>
			<description><![CDATA[For a while now I haven't been happy with my job - for a lot of reasons which I won't get into. 
 
But, basically, my current job takes up too much of my time, involves about 3 hours of commuting every day, and generally leaves me drained with little energy to work on my personal projects. 
 
I...]]></description>
			<content:encoded><![CDATA[<div>For a while now I haven't been happy with my job - for a lot of reasons which I won't get into.<br />
<br />
But, basically, my current job takes up too much of my time, involves about 3 hours of commuting every day, and generally leaves me drained with little energy to work on my personal projects.<br />
<br />
I have put in my two weeks notice, and this upcoming Monday I start a new job that should give me a better work/life balance, and will provide me with much better opportunities in my career for the future.<br />
<br />
In a couple months, provided things work out, I'm going to be moving out there and get my own place (living with family atm).<br />
<br />
I am really hopeful that this can be a whole new beginning for me, and the start of a new life. Which I desperately need.<br />
<br />
Incidentally, I may be looking for a roommate in a couple months - need someone who wants to live in a luxury apartment in Warner Center (Woodland Hills, CA).  So if you're interested, PM me.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=17">Free Forum</category>
			<dc:creator>Thutmose</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27109</guid>
		</item>
		<item>
			<title>Virtua Fighter 5 Final Showdown</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27108&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 15:30:36 GMT</pubDate>
			<description><![CDATA[http://i.joystiq.com/2012/05/14/virtua-fighter-5-final-showdown-due-june-5-on-psn-june-6-on-xbl/ 
 
Re-release of the game for psn and xbla for only $15. I think this one also has a lot balance fixes as well. 
 
It also has 'dlc' included to buy which is just a lot more items to customize the...]]></description>
			<content:encoded><![CDATA[<div><a href="http://i.joystiq.com/2012/05/14/virtua-fighter-5-final-showdown-due-june-5-on-psn-june-6-on-xbl/" target="_blank">http://i.joystiq.com/2012/05/14/virt...june-6-on-xbl/</a><br />
<br />
Re-release of the game for psn and xbla for only $15. I think this one also has a lot balance fixes as well.<br />
<br />
It also has 'dlc' included to buy which is just a lot more items to customize the appearances of characters with. Nothing that affects game play. But considering the game itself is cheap, and the amount of items you get in the dlc packs, I'm ok with it. <br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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				We can't see the title of the new XBLA/PSN release of Virtua Fighter 5 and not think of &quot;The Final Countdown.&quot; And now, we are in the final countdown before Final Showdown's release. Sega announced today that the 3D fighter will arrive on PSN June 5 and on XBLA June 6.<br />
<br />
Should you want to make the delightfully budget-priced fighter less budget-priced, the release will be accompanied by a bunch of character customization DLC. Individual character packs (containing &quot;600-950&quot; items!) will be released for $5/400 MS Points; or you can buy two bundle packs (one with 9 characters' items and one with 10) for $15/1,200 points, also on release day.
			
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</div></div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=18">Video Games</category>
			<dc:creator>Goufunaki</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27108</guid>
		</item>
		<item>
			<title><![CDATA[Mother's day!]]></title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27107&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 16:59:57 GMT</pubDate>
			<description><![CDATA[I'll be heading with my folks to my grandma's house for a bbq. 
 
How's by you? 
 
7_rBidCkJxo 
 
EM-8b6LgnMk]]></description>
			<content:encoded><![CDATA[<div>I'll be heading with my folks to my grandma's house for a bbq.<br />
<br />
How's by you?<br />
<br />
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/7_rBidCkJxo"></param><embed src="http://www.youtube.com/v/7_rBidCkJxo" type="application/x-shockwave-flash" width="425" height="350"></embed></object><br />
<br />
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/EM-8b6LgnMk"></param><embed src="http://www.youtube.com/v/EM-8b6LgnMk" type="application/x-shockwave-flash" width="425" height="350"></embed></object></div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=17">Free Forum</category>
			<dc:creator>Goufunaki</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27107</guid>
		</item>
		<item>
			<title><![CDATA[Sounds simple but I don't see how to do it?]]></title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27106&amp;goto=newpost</link>
			<pubDate>Sat, 12 May 2012 21:09:00 GMT</pubDate>
			<description><![CDATA[During the process of a script, is it possible to remove a class from a Member?   
 
All I seem to be able to do is replace one with the other... it's driving me nuts and I know I'm going to feel like a total idiot cause it's probably something really easy I'm not seeing  lol]]></description>
			<content:encoded><![CDATA[<div>During the process of a script, is it possible to remove a class from a Member?  <br />
<br />
All I seem to be able to do is replace one with the other... it's driving me nuts and I know I'm going to feel like a total idiot cause it's probably something really easy I'm not seeing  lol</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=39">RPG Maker 2</category>
			<dc:creator>Jeremy</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27106</guid>
		</item>
		<item>
			<title>Tilesets Question</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27105&amp;goto=newpost</link>
			<pubDate>Sat, 12 May 2012 20:08:37 GMT</pubDate>
			<description><![CDATA[I've recently purchased XP and have a question regarding the tilesets... When you're making a MAP, is there any way to use multiple tilesets in a single one? 
 
Like, when I'm making a map, you can only use one tileset: Grasslands, Forest, Cave, etc. But, I'm working (slowly) on a MASSIVE...]]></description>
			<content:encoded><![CDATA[<div>I've recently purchased XP and have a question regarding the tilesets... When you're making a MAP, is there any way to use multiple tilesets in a single one?<br />
<br />
Like, when I'm making a map, you can only use one tileset: Grasslands, Forest, Cave, etc. But, I'm working (slowly) on a MASSIVE open-world RPG much akin to an Elder Scrolls or Fallout title.<br />
<br />
So, you can see that I need more than one tileset. I figured a work-around breaking up the maps into small areas could work - but I don't want to zone switch all the time.<br />
<br />
I'm working on nine 500x500 maps. Yes, a three-by-three grid of max sized maps. Maybe more if I feel the world isn't big enough.<br />
<br />
Also, if there's no way to use multiple tileset types on a single map, is there anyone that could make a custom tileset that simply contains what I need in one giant image? I'll PM you the tilesets I need together if this is possible for anyone to do...</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=52">RPG Maker XP</category>
			<dc:creator>Nova</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27105</guid>
		</item>
		<item>
			<title>A thing about the weapon changing glitch</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27104&amp;goto=newpost</link>
			<pubDate>Sat, 12 May 2012 12:12:43 GMT</pubDate>
			<description><![CDATA[I can seem to understand how to do the glitch of having different characters use different weapons than what the game allows them to use. If there is a more clearer explanation, i'll probably need a video explanation, because looking at it through text confuses me. If you can do so, i'll be glad...]]></description>
			<content:encoded><![CDATA[<div>I can seem to understand how to do the glitch of having different characters use different weapons than what the game allows them to use. If there is a more clearer explanation, i'll probably need a video explanation, because looking at it through text confuses me. If you can do so, i'll be glad enough, I dunno, I'll reward a rep! :!<br />
<br />
THREE REPS!!!</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=40">RPG Maker 3</category>
			<dc:creator>Redeye</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27104</guid>
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		<item>
			<title>Birthday to Perversion!!!</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27103&amp;goto=newpost</link>
			<pubDate>Sat, 12 May 2012 04:13:43 GMT</pubDate>
			<description>Happy birthday to you, enjoy this ****ty game: 
Image: http://upload.wikimedia.org/wikipedia/en/d/dd/Neptuniamk2coverjp.jpg</description>
			<content:encoded><![CDATA[<div>Happy birthday to you, enjoy this ****ty game:<br />
<img src="http://upload.wikimedia.org/wikipedia/en/d/dd/Neptuniamk2coverjp.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=17">Free Forum</category>
			<dc:creator>Nova</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27103</guid>
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		<item>
			<title>Video Game High School is Here</title>
			<link>http://www.pavilionboards.com/forum/showthread.php?t=27102&amp;goto=newpost</link>
			<pubDate>Fri, 11 May 2012 18:41:12 GMT</pubDate>
			<description><![CDATA[http://www.rocketjump.com/?video=vghs-episode-1 
 
If you haven't seen freddiew's videos on youtube, he does a lot of videogame-centric visual effects videos. (http://www.youtube.com/freddiew) 
 
It's fun.]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.rocketjump.com/?video=vghs-episode-1" target="_blank">http://www.rocketjump.com/?video=vghs-episode-1</a><br />
<br />
If you haven't seen freddiew's videos on youtube, he does a lot of videogame-centric visual effects videos. (<a href="http://www.youtube.com/freddiew" target="_blank">http://www.youtube.com/freddiew</a>)<br />
<br />
It's fun.</div>

]]></content:encoded>
			<category domain="http://www.pavilionboards.com/forum/forumdisplay.php?f=17">Free Forum</category>
			<dc:creator>Chad</dc:creator>
			<guid isPermaLink="true">http://www.pavilionboards.com/forum/showthread.php?t=27102</guid>
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