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Item Sta Increasing Problems

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    Item Sta Increasing Problems

    Ok I looked at another topic related to this one but
    I have an item that gives 2 agility. The protagonist starts lvl 1 with 3 AGI and an enemy called Icky Fungus(lol) Has 4 AGI. I test with nothing on, Fungi goes first. I test battle with the item on, giving my protagonist 5 AGI. I battle and attack, Icky Fungus attacks first. I know it is a glitch with the battle system but I figured out no battle system script seems to exist x.x. I have a feeling the script for class related AGI increased aren't going to work because in the items command, no "Unequip Item" Scrip in the Advance section is present. Is there a script that can increase the AGI when equiped but will return back to normal when unequiped?

    #2
    Re: Item Sta Increasing Problems

    The only thing that you can do is make a script run every time you unequip anything. Then you would have to have check what was unequipped, and if it was the item, lower agility of whoever was wearing it. To make a script go when anything is unequipped, go to script number 000. It's in one of the Apply Ifs there somewhere.
    .

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