Ok I looked at another topic related to this one but
I have an item that gives 2 agility. The protagonist starts lvl 1 with 3 AGI and an enemy called Icky Fungus(lol) Has 4 AGI. I test with nothing on, Fungi goes first. I test battle with the item on, giving my protagonist 5 AGI. I battle and attack, Icky Fungus attacks first. I know it is a glitch with the battle system but I figured out no battle system script seems to exist x.x. I have a feeling the script for class related AGI increased aren't going to work because in the items command, no "Unequip Item" Scrip in the Advance section is present. Is there a script that can increase the AGI when equiped but will return back to normal when unequiped?
I have an item that gives 2 agility. The protagonist starts lvl 1 with 3 AGI and an enemy called Icky Fungus(lol) Has 4 AGI. I test with nothing on, Fungi goes first. I test battle with the item on, giving my protagonist 5 AGI. I battle and attack, Icky Fungus attacks first. I know it is a glitch with the battle system but I figured out no battle system script seems to exist x.x. I have a feeling the script for class related AGI increased aren't going to work because in the items command, no "Unequip Item" Scrip in the Advance section is present. Is there a script that can increase the AGI when equiped but will return back to normal when unequiped?

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