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Dragon's Lair-like Cutscenes

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    Dragon's Lair-like Cutscenes

    Is it possible for me to make Dragon's Lair-like cutscenes for rm2.However
    in my game I'm thinking if you miss a button you either die or take damage from your health bar so is it possible?
    Addam Sessler & Morgan Webb should be sent to the Abyss for hating dungeon crawlers.It's thanks to
    dungeon crawlers that we have RPGs.

    #2
    Re: Dragon's Lair-like Cutscenes

    Yes. Use the command Input:Button. Set the frames to however long you want the player to be able to hit the button. Then, do a SB:Condition to check the button that's pressed (Press Start on the variable "User Button" to see what values it will have (and keep in mind that X and O are actually switched)). If they didn't press hit the right button, hurt them, otherwise, don't. Then, ue a Button Input set to 0 F to clear their input.
    .

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