Anybody know how to set up a trait script that has a 100%chance of using normal attack BUT if it the monster is under 10% HP, Then they have a 35% chance of using their speical ability. For the 10% thing, its a trait script so I'd have to load the monster's hp and make a sbc that checks if its exactly at the 10% point or under. Ex. If the monster had 50hp, I would check to see if it had 5 or less hps. Anyone know how to set up this script??
Srry I put this on a new thread but no one replied on the other thread.It was at least 3days since I wrote it. As for the trait script, I did this:
Data: Variable: Probability Variable: 1 ? 100
Data: System: Battle Action (Attack)
Battle Substitute Target Attribute for Variable
SBC: Hip Points = 5
SBC: Probability Variable < or = 35
Data System Database Number For Variable: Ability: (Special Ability)
Data: System: Battle Action: (Skill)
SBE
SBE
Srry I put this on a new thread but no one replied on the other thread.It was at least 3days since I wrote it. As for the trait script, I did this:
Data: Variable: Probability Variable: 1 ? 100
Data: System: Battle Action (Attack)
Battle Substitute Target Attribute for Variable
SBC: Hip Points = 5
SBC: Probability Variable < or = 35
Data System Database Number For Variable: Ability: (Special Ability)
Data: System: Battle Action: (Skill)
SBE
SBE



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