Now this is either the worst idea for a topic ever and it will die the quick death it needs, or it'll be an interesting chance to examine the subject.
Basically, after I wrote my criticism of FFXII in it's thread by stating that I'd like to see a DQVIII world crossed with a Chrono Trigger battle system made me think about how others would create their perfect RPGs using only the existing parts of RPGs that have been released.
In other words, try to craft your perfect RPG without injecting any original ideas at all, but only by stealing pieces of other RPGs. This probably should be a topic outside the story, since it'll mainly deal with mechanincs. For instance, what sort of magic system would your dream RPG have? MP for each level of magic a la FF1? MP for all levels pooled a la most FF and DQ games? The draw system? The Rune system from Suikoden?
How about development? Single unique regular skill a la FFVI? Single unique limit break a la FFVII? Totally unique set characters a la FFIX? Jobs set (FF1), choice-set (FF3), or choice-sub-choice (FF5)?
I think this'll be interesting to see what people put together.
As for me, (as said) I'd like real world size world map of DQVIII mixed with the on-field encounters of Chrono Trigger (I'd also take Chrono Trigger's ATB and Double and Triple techs), and have development in the form of FF5's Job system (so you'd have a sub-choice). I'm not sure how'd I'd do magic yet. I'm not super fond of the buying magic in stores, but I can't see myself going the Draw system route.
It'd be complicated, but kind of cool.
Anyone else want to participate?
Basically, after I wrote my criticism of FFXII in it's thread by stating that I'd like to see a DQVIII world crossed with a Chrono Trigger battle system made me think about how others would create their perfect RPGs using only the existing parts of RPGs that have been released.
In other words, try to craft your perfect RPG without injecting any original ideas at all, but only by stealing pieces of other RPGs. This probably should be a topic outside the story, since it'll mainly deal with mechanincs. For instance, what sort of magic system would your dream RPG have? MP for each level of magic a la FF1? MP for all levels pooled a la most FF and DQ games? The draw system? The Rune system from Suikoden?
How about development? Single unique regular skill a la FFVI? Single unique limit break a la FFVII? Totally unique set characters a la FFIX? Jobs set (FF1), choice-set (FF3), or choice-sub-choice (FF5)?
I think this'll be interesting to see what people put together.
As for me, (as said) I'd like real world size world map of DQVIII mixed with the on-field encounters of Chrono Trigger (I'd also take Chrono Trigger's ATB and Double and Triple techs), and have development in the form of FF5's Job system (so you'd have a sub-choice). I'm not sure how'd I'd do magic yet. I'm not super fond of the buying magic in stores, but I can't see myself going the Draw system route.
It'd be complicated, but kind of cool.
Anyone else want to participate?







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