Hi, again.
I don't want the enemy to block. Ever. I usually give each enemy 1 to 2 magics, meaning that they generally have three choices in battle, Attack, Magic 1 or Magic 2.
I find that if I put it on "Balanced" they block fairly often.
"Random" seems to make them never physically attack, and the others don't negate block either.
For those of you who have made (traditional RPG) games with RPGM3, what battle setting do you generally set enemies on?
I don't want the enemy to block. Ever. I usually give each enemy 1 to 2 magics, meaning that they generally have three choices in battle, Attack, Magic 1 or Magic 2.
I find that if I put it on "Balanced" they block fairly often.
"Random" seems to make them never physically attack, and the others don't negate block either.
For those of you who have made (traditional RPG) games with RPGM3, what battle setting do you generally set enemies on?



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