I have a character battle. I set the Characters Hp to like 300. When I playtest, one of my guys attacks, deals 17 damage, and the character dies right off the bat. It makes no sense. I have looked at everything. It's as if the game just doesn't read the characters class data when he goes into battle.
I have had a few other glitches happen when I edit something and then playtest--like I change the background music for a dungeon, then when I go playtest, it still plays the old music. I save the database before I playtest. Any ideas on what is happening? It seems like editing and saving the database doesn't change everything, like sometimes the game runs with data that has been edited and saved over, I swear. Has anyone else encountered similar glitches, or am I just missing something?
This has become very frustrating. With this one character battle, I can't not get it so he doesn't fall down on the first hit. I even made a new class for him with 999 hp and 99 Def and he still fell down on the first hit (of 17 dam). Maybe I'm just missing some minor detail?
I have had a few other glitches happen when I edit something and then playtest--like I change the background music for a dungeon, then when I go playtest, it still plays the old music. I save the database before I playtest. Any ideas on what is happening? It seems like editing and saving the database doesn't change everything, like sometimes the game runs with data that has been edited and saved over, I swear. Has anyone else encountered similar glitches, or am I just missing something?
This has become very frustrating. With this one character battle, I can't not get it so he doesn't fall down on the first hit. I even made a new class for him with 999 hp and 99 Def and he still fell down on the first hit (of 17 dam). Maybe I'm just missing some minor detail?




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