Is there a way to make an ability that uses an idirect effect to raise strength? I've tried everything i can think of with no luck.
Here are some examples of my failed attemts:
Script Branch: Condition: Flag [Side] On
Data: Load Indirect Effect Info
Data: Variable [Strength] = [Strength] + [INdirect Rate]
Script: Condition End
Script Branch: Condition: Flag [Side] On
Member Info Load
Data: Variable: [Indirect Effect] = 35 (Data base number of effect)
Load Indirect Info
Data: Variable [Strength] = [Strength] + [Indirect Rate]
Member Info Save
Script: Condition End
I put these in the Turn Start and Check Start spaces on my indirect effect.
Here are some examples of my failed attemts:
Script Branch: Condition: Flag [Side] On
Data: Load Indirect Effect Info
Data: Variable [Strength] = [Strength] + [INdirect Rate]
Script: Condition End
Script Branch: Condition: Flag [Side] On
Member Info Load
Data: Variable: [Indirect Effect] = 35 (Data base number of effect)
Load Indirect Info
Data: Variable [Strength] = [Strength] + [Indirect Rate]
Member Info Save
Script: Condition End
I put these in the Turn Start and Check Start spaces on my indirect effect.

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