I made a dungeon that's all black to look like space. Then, I made events to display star-like effects. However, Once I travel off the world map (exceed the boundaries and wind up at the other end) the effects disappear. How can I get the stars to stay even if I travel past the boundary on the map?
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Re: Stars in space
Yeah, that happens with all VFX. Here's what I would recommend:
Set your stars VFX to "0" frames in length.
In an action script, create a Repeating branch.
Within that branch, call that VFX, but only have it display once; don't set its display repeat to 0.
Put in a Wait command right after it for 1 Frame.
This should work by displaying the stars one frame, and displaying them one frame later. In other words, though the animation would end, it doesn't get a chance to disappear because it starts again right after. Though depending on what VFX you're using and whether you have it animated or not, this might not work."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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