Yes, Valk also.
I'm curious what people thought of the concept behind the SHNG chapters. The idea of sneaking up on enemies and eliminating them from behind. Did it seem cool the way it played out, did you see some possibilities, or was it just another thing to hate about the game?
I've been considering adding the "stealth puzzle" aspect to some other projects, and I'm interested in knowing if people liked the idea, or if it will ruin otherwise good games.
I'm curious what people thought of the concept behind the SHNG chapters. The idea of sneaking up on enemies and eliminating them from behind. Did it seem cool the way it played out, did you see some possibilities, or was it just another thing to hate about the game?
I've been considering adding the "stealth puzzle" aspect to some other projects, and I'm interested in knowing if people liked the idea, or if it will ruin otherwise good games.

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