Here's an idea Xeno and I have tossed around but I haven't made the effort to make the "trailer" for the game as to pitch it. Let me know what you guys think of the idea.
Have you ever watched a movie and hoped for a different ending, or wished certain things took place within the storyline? Well, what if a story ran its course within a contained setting, and you could essentially play God and manipulate the environment to change the course of the story? Say someone is killed early on in the story. What if that person got locked in one of the rooms beforehand, or he was buried under a sudden collapse of oil barrels? However, your action might not be enough to change the course of history, and change whatever that person had set out to do. Because of this, you would also have complete control of rewinding and fast forwarding time.
The whole fun of this concept is cause and effect of the characters within the storyline by manipulating the environment and time. The more you play with the situation given to you, more of the story will unravel concerning each character's true intentions and just what happened with the story you're manipulating. Part of the fun would also be unlocking all of the different endings and the entire direction of the storyline.
I haven't thought of what the story would be, and I know it would take a lot of man hours to complete, but it's one of my favorite ideas I've had for a game. Be sure to tell me what you think, and also feel free to share your original game ideas.
Have you ever watched a movie and hoped for a different ending, or wished certain things took place within the storyline? Well, what if a story ran its course within a contained setting, and you could essentially play God and manipulate the environment to change the course of the story? Say someone is killed early on in the story. What if that person got locked in one of the rooms beforehand, or he was buried under a sudden collapse of oil barrels? However, your action might not be enough to change the course of history, and change whatever that person had set out to do. Because of this, you would also have complete control of rewinding and fast forwarding time.
The whole fun of this concept is cause and effect of the characters within the storyline by manipulating the environment and time. The more you play with the situation given to you, more of the story will unravel concerning each character's true intentions and just what happened with the story you're manipulating. Part of the fun would also be unlocking all of the different endings and the entire direction of the storyline.
I haven't thought of what the story would be, and I know it would take a lot of man hours to complete, but it's one of my favorite ideas I've had for a game. Be sure to tell me what you think, and also feel free to share your original game ideas.





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