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    Games that changed how you view video games...

    If you had to pick one (or more) games that changed how you viewed video games (as in, "I never thought something like this was possible"), which game(s) would it(they) be?

    I have a feeling I'm going to see at least one mention of Grand Theft Auto III.

    For me, I would have to say Ogre Battle for the SNES, because I never knew before this that there was a game that could take the idea of a role-playing game and stretch it so far and do so much within that genre (I didn't even know until years later that there was a genre known as strat-rpg). I have Nintendo Power to thank for introducing me to this game. In two or three issues, it was heavily featured in the RPG corner of the mag. I would almost have to say that this game was the best $80 I ever spent (without even having a job!). It opened my eyes to see that there were no limits within the limitations of the SNES hardware. That game FORCED you to micromanage, and hence my love of micromanagement in games even to this day.

    The second game on this list is Morrowind. I never imagined how utterly huge a game could be. I must have spent close to 200 hours on that game split between two characters, and combined, I think I only explored about 1/4 of the land mass. It just blew me away, what with the amount of programming that must have gone into it. Oblivion is really pretty, sure, but it doesn't hold a candle to Morrowind in terms of the impact it had on me as a gamer. Some of its ideas even influenced my first RPGM game, Series 1: Destiny Beckons. NYC in the RPGM Mag review had my game pegged.

    Anyway, I'm feeling a little verklempt, so discuss amongst yourselves.

    #2
    Re: Games that changed how you view video games...

    Metal Gear Solid 2. My butt still hurts.

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      #3
      Re: Games that changed how you view video games...

      Chrono Trigger.
      Vagrant Story.
      Ico.
      Metal Gear Solid 2 & 3.
      Katamari Damacy.
      Resident Evil 4.

      I guess I could elaborate but... I'm so lazy.

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        #4
        Re: Games that changed how you view video games...

        Katamari made me realize how artistic video games could be.

        Absolutely beautiful. And weird.


        I was amazed by how DDR blended intensive physical excercise and video games into something so addictive and fun, being as simple as it is.


        PSO was my first online game. That was pretty intense, working with people all over the world...

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          #5
          Re: Games that changed how you view video games...

          Zelda Ocarina of Time, and the best game since then, Resident Evil 4. Both of these are reminders of how great games can be.

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            #6
            Re: Games that changed how you view video games...

            Shadow of the Colossus, Secret of Mana, Katamari Damacy

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              #7
              Re: Games that changed how you view video games...

              Let's see what I can think of off the top of my head...

              Earthbound and Psychonauts: Before Earthbound, I thought RPGs and videogames in general to were heavily rooted into the Tolkein-esque high fantasy world but this game provided a quirky, postmodern look at a world that was so abstract it was completely normal.

              For Psychonauts, Tim Schafer's a real genius. I enjoyed Grim Fandango, but Psychonauts, like Earthbound, introduced me to a modern yet far out world and the writing and humor were spot on.

              Out of this World: A beautiful and surreal adventure game which changed the way I looked at video games as a piece of art instead of a collection of moving pixels. This game has NO SPOKEN DIALOG but has one of the most emotionally touching stories I've ever seen. The ending is amazing, so go play it!

              Beneath A Steel Sky, Omikron: The Nomad Soul, and The Longest Journey: I never was much of a fan of point-and-click adventure games but these two games made me think otherwise on the genre. BASS was like a rendition of a Philip K. Dick story with excellent characterization, atmosphere, and dark humor. The Longest Journey has one of the best stories I've seen in a videogame in terms of pacing and plot direction. Omikron has an incredible blend of music and atmosphere with an overall dark and dreary feel to it (which led to Indigo Prophecy).

              BASS is a freeware game that can be downloaded with the SCUMMVM interpretor so there's no excuse why you shouldn't play it. TLJ is available for like... $5 off Amazon.

              Ico: Ico was the first game where I actually played a demo for 5 minutes and immediately ran out to preorder the game, buying it on the release date. Much like Out of this World, Ico was a game that drew me in emotionally and I actually felt connected to the dark, saturated colors and the atmospheric sound effects.

              Katamari Damacy: This game changed the way I felt about videogame soundtracks with it's schizophrenic gameplay coupled with a variety of funky fresh beats. A classic combination of sound and game if there ever was one.

              System Shock II, Arx Fatalis, Ultima Underground, Realms of the Haunting, and Deus Ex: Before these games came out, I thought all first person shooters were rooted to a simple SHOOT EVERYTHING THAT MOVES concept. While these games didn't really change that, they added in incredible stories and writing, compelling atmospheres, and a blend with adventure and role-playing. I recommend these to everyone.
              Last edited by marcus; 07-22-2006, 06:13 PM.

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                #8
                Re: Games that changed how you view video games...

                These have been mentioned before, but they are on my list: PSO, Katamari, Chrono Trigger and Shadow of the Colossus.

                I would like to add the original Vib Ribbon, a music game. The game has a set song/level list, and it can create crazy new levels if you put in music CDs. The clencher for me was when I played a level based on "rocket man" by Elton John. It's a very simple game but difficult to play. I remember making Vibri cry a lot. Too bad it's a disc-swap game, which means we can't play it on our modded system. We would have to have a JP playstation, which I've been thinking about getting just for Vib Ribbon.
                Eat Smello.

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                  #9
                  Re: Games that changed how you view video games...

                  I actually bought a Japanese system just for vib ribbon because I can't seem to get the playstation emulator (epsxe) to run it properly; probably because of the way it streams the music and random objects. I don't think any music game runs properly on a ps1 emulator because Parappa and Um Jammer don't work either.

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                    #10
                    Re: Games that changed how you view video games...

                    Monster Rancher II

                    The fact that somthing like a lame 50 day trial AOL disc can be used to make a game more fun.

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                      #11
                      Re: Games that changed how you view video games...

                      Final Fantasy IV - OMG! RPG = ORGASM

                      Mario Party - OUCH. Video games can inflict PAIN.

                      Katamari Damacy - I guess there is still hope for video games still.
                      Lil' Bean is here!

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                        #12
                        Re: Games that changed how you view video games...

                        Unfortunately my video game memories are pretty limited, as long as I've been playing them. So I can't really think of anything outside of trying out a new genre (Super Mario RPG being my introduction to RPGs, Smash Bros. being my introduction to fighting games, Banjo-Tooie being my introduction to FPSs...).

                        ...Wow. I can't believe how dull my video game life has been. The thing that stands out the most by far is playing my NES for the first time. Everything else just happened, however exciting it was at first.
                        "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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                          #13
                          Re: Games that changed how you view video games...

                          I remember kids getting burns on their palms because of the stupid Mario Party games where you have to rotate the stick as fast as possible. That hurt.

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                            #14
                            Re: Games that changed how you view video games...

                            Originally posted by Smurtle
                            I remember kids getting burns on their palms because of the stupid Mario Party games where you have to rotate the stick as fast as possible. That hurt.
                            A few years ago Nintendo actually gave out free gloves with proofs of purchase for Mario Party due to the blister causing gameplay.

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                              #15
                              Re: Games that changed how you view video games...

                              Gloves. Why didn't I think of that?

                              Damn.

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