I've been exploring the complexities of RPGM2 and ignoring the simplest aspects, so I have a real easy question.
I have designed a real time battle system using Six enemies. These enemies can be six different forms. I did this so I can put six of the same enemy out or mix and match as I see fit. I'm controlling the forms with flags set up in the page conditions. Here is the problem I am having, it's not working right. When I test play, the enemies form is still from page 0. I debug and check the flag and it says on, so I don't understand what is happening. I want to control the enemy placement with an event on the map, as it would be easier doing it as I go, instead of writing a huge script for the enter map script. and I tried switching flags in the enter map script and the form still didn't change.
I hope i've provided enough information for you. It's so frustrating when you don't have much time to work on your game and when you do get time, you get next to nothing accomplished.
I have designed a real time battle system using Six enemies. These enemies can be six different forms. I did this so I can put six of the same enemy out or mix and match as I see fit. I'm controlling the forms with flags set up in the page conditions. Here is the problem I am having, it's not working right. When I test play, the enemies form is still from page 0. I debug and check the flag and it says on, so I don't understand what is happening. I want to control the enemy placement with an event on the map, as it would be easier doing it as I go, instead of writing a huge script for the enter map script. and I tried switching flags in the enter map script and the form still didn't change.
I hope i've provided enough information for you. It's so frustrating when you don't have much time to work on your game and when you do get time, you get next to nothing accomplished.



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