in need some help am trying to make a person without a building to use a auto event for a shop, am trying to make a person outside to be a shop without a building (Event: Shop)
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Help To Make a Shop without the building
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Re: Help To Make a Shop without the building
So...you want a person to act as a shop?
Ain't happening, unless you've done away with random battles entirely. See, the only way to have a person act as a shop is with a combination of item obtain,gold loss, and descion branches. But unless you have a variable corresponding with the gold (which won't work if you want random encounters) the characters will be able to spend gold they don't have (much like credit cards.)
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Re: Help To Make a Shop without the building
I had a problem like this, where if you don't have enough money you can still buy the stuff.
I decided the only way to do this was to put the event in the beginning of the game, and make it one-time only, like give a beggar some money, he'll give you an old sword. Before, you had to open up a treasure chest to get a bunch of money. When you got the cash, it turned on a variable in the same event.Last edited by Drazus; 07-17-2006, 12:26 AM."Those who want peace must prepare for war."
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