Alright guys, i made this for a 3D competition on 3DTotal forums for a level landscape that would appear in a game.
Total Tris: 32013
Textures: I have around 1000ish more to use but i didnt feel the need to use it.
Credit: 3 photos where used from the internet (the face on the stones, the angel in the mosaic, and the moon) Also, thanks to Agent-X for various help on this project.
So now i preset my first challenge entry!
Trial Island
HUGE IMAGE OF ISLAND
Various other rendered shots:



VIEWPORT SHOTS
WIRES
Tri/Poly count wire shot:
Other wire shots:
http://garagecreativity.com/dkseries...ale/Wire02.JPG
http://garagecreativity.com/dkseries...ale/Wire01.JPG
Overall, i am fairly happy with how it came out. It started with just a simple idea, which evolved into this. This level would appear right before/after a boss fight, to get the player in a certain zone and get into the environment(think ICO)
Hope you guys enjoy =)
Total Tris: 32013
Textures: I have around 1000ish more to use but i didnt feel the need to use it.
Credit: 3 photos where used from the internet (the face on the stones, the angel in the mosaic, and the moon) Also, thanks to Agent-X for various help on this project.
So now i preset my first challenge entry!
Trial Island
HUGE IMAGE OF ISLAND
Various other rendered shots:



VIEWPORT SHOTS
WIRES
Tri/Poly count wire shot:
Other wire shots:
http://garagecreativity.com/dkseries...ale/Wire02.JPG
http://garagecreativity.com/dkseries...ale/Wire01.JPG
Overall, i am fairly happy with how it came out. It started with just a simple idea, which evolved into this. This level would appear right before/after a boss fight, to get the player in a certain zone and get into the environment(think ICO)
Hope you guys enjoy =)


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