This is more of a general poll, but it does come into play in RPG Maker as we are making out games. Because, if you notice, the creaters of RPG Maker games are more innovative than actual professionals.
Personally, I'm not sure if I ever want to play a "traditional" RPG ever again. You know, the basics:
inexplicably evil hero who desires ultimate power threatens a inexplicably old fashioned world and only an inexplicably 'chosen' hero and his inexplicably large or flamboyant weapon (sword, usually) can stop him
personally my favorite rpg's of all time are ones that either completely ignore this template or at least use it, but warp it so much that its super original (xenogears, final fantasy 7, 8, 10; earthbound etc.)
in my current project, I use a "destined hero" and "ultimate evil" scenario, but I plan to twist it just enough to where it's not the same old stuff. And I do away with the whole "Black Mage/Thief/Warrior" class stuff.
RPG Maker 3 specifically, especially challenges you, because of its limitations. It almost forces you to make a "traditional" RPG, but as a result i can't wait till i get my Max drive to check out some of the sure to be innovative games that people have made and will make.
anyway i was just wondering what yall thought about it, are you diggin the troubled main character/cheerful or timid healer love interest/stoic powerhouse combinations or are you sick of it like me, and how does that come into play when you are making yoru games?
Personally, I'm not sure if I ever want to play a "traditional" RPG ever again. You know, the basics:
inexplicably evil hero who desires ultimate power threatens a inexplicably old fashioned world and only an inexplicably 'chosen' hero and his inexplicably large or flamboyant weapon (sword, usually) can stop him
personally my favorite rpg's of all time are ones that either completely ignore this template or at least use it, but warp it so much that its super original (xenogears, final fantasy 7, 8, 10; earthbound etc.)
in my current project, I use a "destined hero" and "ultimate evil" scenario, but I plan to twist it just enough to where it's not the same old stuff. And I do away with the whole "Black Mage/Thief/Warrior" class stuff.
RPG Maker 3 specifically, especially challenges you, because of its limitations. It almost forces you to make a "traditional" RPG, but as a result i can't wait till i get my Max drive to check out some of the sure to be innovative games that people have made and will make.
anyway i was just wondering what yall thought about it, are you diggin the troubled main character/cheerful or timid healer love interest/stoic powerhouse combinations or are you sick of it like me, and how does that come into play when you are making yoru games?





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