I imagine there are some super dedicated people who like have their entire story written down, and all the side quests, items, weapons, and such, and i also imagine there are some who make it up as they go.
I usually have the basic story in my head, but it ends up being altered based on what the software can/can't do. I usually have all of my items and weapons and armors (though, in my latest game, i think i'm just going to do away with armor lol) laid out. i almost never create side quests until I'm already making the game. in RPGM1, i wrote down all my switches and what they did, but RPGM3 has so many available Variables to be modified, its almost impossible to mess up by using the same one twice.
and then at the end, i try my best to use up whatever space i have left if any.
I usually have the basic story in my head, but it ends up being altered based on what the software can/can't do. I usually have all of my items and weapons and armors (though, in my latest game, i think i'm just going to do away with armor lol) laid out. i almost never create side quests until I'm already making the game. in RPGM1, i wrote down all my switches and what they did, but RPGM3 has so many available Variables to be modified, its almost impossible to mess up by using the same one twice.
and then at the end, i try my best to use up whatever space i have left if any.




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