I'm trying to create my first full-length song on RPGM2. Finding the right instruments, tempos, and pitches has proven somewhat difficult. I've got it partially made and it sounds sorta okay at first, but it just doesn't sound right when the main piece kicks in. As in, I rather hate it. If it helps, here's what I've got so far:
(Sorry I couldn't make it look better.)
0 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
1 - Wait 12F
2 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
3 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
4 - Wait 12F
Copy 0-4 to 5-9
10 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
11 - Wait 12F
12 - SFX; Bass; Volume = 100; Pitch = -6; Tempo = 900
13 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
14 - Wait 12F
Copy 10-14 to 15-19
20 - SFX; Bass; Volume = 100; Pitch = -2; Tempo = 900
21 - Wait 12F
22 - SFX; Bass; Volume = 100; Pitch = -7; Tempo = 900
23 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
24 - Wait 12F
Copy 20-24 to 25-29
30 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
31 - Wait 12F
32 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
33 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
34 - Wait 12
Copy 32-33 to 35-36
37 - Wait 26F
38 - Script Branch: Repeat if Flag 0 (OFF) is Off
39 - SFX; Piano; Volume = 100; Pitch = 0; Tempo = 900
40 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
41 - Wait 12F
42 - SFX; Piano; Volume = 100; Pitch = 12; Tempo = 900
43 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
44 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
45 - Wait 6F
46 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
47 - Wait 6F
48 - SFX; Piano; Volume = 100; Pitch = 8; Tempo = 900
49 - SFX; Bass; Volume = 100; Pitch = +4; Tempo = 900
50 - Wait 12F
51 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
52 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
53 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
54 - Wait 12F
55 - SFX; Piano; Volume = 100; Pitch = 3; Tempo = 900
56 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
57 - Wait 12F
58 - SFX; Piano; Volume = 100; Pitch = 9; Tempo = 900
59 - SFX; Bass; Volume = 100; Pitch = +1; Tempo = 900
60 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
61 - Wait 6F
62 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
63 - Wait 6F
64 - SFX; Piano; Volume = 100; Pitch = 11; Tempo = 900
65 - SFX; Bass; Volume = 100; Pitch = +3; Tempo = 100
66 - Wait 12F
67 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
68 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
69 - Wait 12F
Copy 39-54 to 70-85
86 - SFX; Piano; Volume = 100; Pitch = 4; Tempo = 900
87 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
88 - Wait 12F
89 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
90 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
91 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
92 - Wait 12F
93 - SFX; Piano; Volume = 100; Pitch = 0; Tempo = 900
94 - SFX; Bass; Volume = 100; Pitch = 0;Tempo = 900
95 - Wait 12F
96 - SFX; Piano; Volume = 100; Pitch = -12; Tempo = 900; Pan = 100
97 - SFX; Piano; Volume = 100; Pitch = +12; Tempo = 900; Pan = -100
98 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
99 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
100 - Wait 12F
101 - Branch End
It's better than what I had before. I didn't really want to have a Bass as the main background instrument, but I had too much trouble finding another one. I wound up starting with the Piano part as a basis when trying to find the background instruments. What I really wanted to do was have a Flute or something as the main instrument instead of the Piano with banjo-like instrument being used as the background instrument, but RPGM2's Banjo is too short-lasting and doesn't quite sound like I was wanting. The Bass pitches I have being used in the main piece right now I might use later on in the song once I figure out what pitches work better in that piece. If worse comes to worse, I'm gonna either have to rely on someone else to create music for me, or I'm gonna have to resort on using RPGM2's default music and try to match the right songs with the right levels.
(Sorry I couldn't make it look better.)
0 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
1 - Wait 12F
2 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
3 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
4 - Wait 12F
Copy 0-4 to 5-9
10 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
11 - Wait 12F
12 - SFX; Bass; Volume = 100; Pitch = -6; Tempo = 900
13 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
14 - Wait 12F
Copy 10-14 to 15-19
20 - SFX; Bass; Volume = 100; Pitch = -2; Tempo = 900
21 - Wait 12F
22 - SFX; Bass; Volume = 100; Pitch = -7; Tempo = 900
23 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
24 - Wait 12F
Copy 20-24 to 25-29
30 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
31 - Wait 12F
32 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
33 - SFX; Symbol; Volume = 30; Pitch = 12; Tempo = 200
34 - Wait 12
Copy 32-33 to 35-36
37 - Wait 26F
38 - Script Branch: Repeat if Flag 0 (OFF) is Off
39 - SFX; Piano; Volume = 100; Pitch = 0; Tempo = 900
40 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
41 - Wait 12F
42 - SFX; Piano; Volume = 100; Pitch = 12; Tempo = 900
43 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
44 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
45 - Wait 6F
46 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
47 - Wait 6F
48 - SFX; Piano; Volume = 100; Pitch = 8; Tempo = 900
49 - SFX; Bass; Volume = 100; Pitch = +4; Tempo = 900
50 - Wait 12F
51 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
52 - SFX; Bass; Volume = 100; Pitch = 0; Tempo = 900
53 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
54 - Wait 12F
55 - SFX; Piano; Volume = 100; Pitch = 3; Tempo = 900
56 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
57 - Wait 12F
58 - SFX; Piano; Volume = 100; Pitch = 9; Tempo = 900
59 - SFX; Bass; Volume = 100; Pitch = +1; Tempo = 900
60 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
61 - Wait 6F
62 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
63 - Wait 6F
64 - SFX; Piano; Volume = 100; Pitch = 11; Tempo = 900
65 - SFX; Bass; Volume = 100; Pitch = +3; Tempo = 100
66 - Wait 12F
67 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
68 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
69 - Wait 12F
Copy 39-54 to 70-85
86 - SFX; Piano; Volume = 100; Pitch = 4; Tempo = 900
87 - SFX; Bass; Volume = 100; Pitch = -1; Tempo = 900
88 - Wait 12F
89 - SFX; Piano; Volume = 100; Pitch = 6; Tempo = 900
90 - SFX; Bass; Volume = 100; Pitch = +2; Tempo = 900
91 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
92 - Wait 12F
93 - SFX; Piano; Volume = 100; Pitch = 0; Tempo = 900
94 - SFX; Bass; Volume = 100; Pitch = 0;Tempo = 900
95 - Wait 12F
96 - SFX; Piano; Volume = 100; Pitch = -12; Tempo = 900; Pan = 100
97 - SFX; Piano; Volume = 100; Pitch = +12; Tempo = 900; Pan = -100
98 - SFX; Bass; Volume = 100; Pitch = -5; Tempo = 900
99 - SFX; Cymbol; Volume = 30; Pitch = 12; Tempo = 200
100 - Wait 12F
101 - Branch End
It's better than what I had before. I didn't really want to have a Bass as the main background instrument, but I had too much trouble finding another one. I wound up starting with the Piano part as a basis when trying to find the background instruments. What I really wanted to do was have a Flute or something as the main instrument instead of the Piano with banjo-like instrument being used as the background instrument, but RPGM2's Banjo is too short-lasting and doesn't quite sound like I was wanting. The Bass pitches I have being used in the main piece right now I might use later on in the song once I figure out what pitches work better in that piece. If worse comes to worse, I'm gonna either have to rely on someone else to create music for me, or I'm gonna have to resort on using RPGM2's default music and try to match the right songs with the right levels.

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