Another insightful tutorial from JULIUS TINKER
A quick tutorial on how to make your character obtain a skill when a weapon is equipped.
First make a weapon
For an example: Hells Breath-Sword
Then Make a skill to go along with that weapon
For an example: Flames Fury
Make a new event on your map and make it a parallel process,
The code is as follows:
<>Switch: [Skill]
<>
Next what you need to do is to go into the database and go to common events
Make a new common event called SKILLS
The code is as follows:
<>Conditional Branch: Hero [hero name] [Weapon] equipped
<>Change Skills: [hero name], + [New skill]
<>
Else Handler
<> Change Skills: [hero name], - [New skill]
<>
: End
*That one line in the code above makes it work properly*
n the skill menu you will see a box called common event enter the common event “SKILL” you just made.
A quick tutorial on how to make your character obtain a skill when a weapon is equipped.
First make a weapon
For an example: Hells Breath-Sword
Then Make a skill to go along with that weapon
For an example: Flames Fury
Make a new event on your map and make it a parallel process,
The code is as follows:
<>Switch: [Skill]
<>
Next what you need to do is to go into the database and go to common events
Make a new common event called SKILLS
The code is as follows:
<>Conditional Branch: Hero [hero name] [Weapon] equipped
<>Change Skills: [hero name], + [New skill]
<>
Else Handler
<> Change Skills: [hero name], - [New skill]
<>
: End
*That one line in the code above makes it work properly*
n the skill menu you will see a box called common event enter the common event “SKILL” you just made.
