I have an auto event (which is has the condition variable 01=1) in a room which transitions to mode 1 of of a Character event (which then turns off the variable), and then has 'play motion' event for that character.
the problem is, when i playtest, sometimes that "play motion" event automatically plays, and sometimes it doesn't. (I want it to)
my theory is that, there is time after the event transtion for me to move my main character, and if I do move the character, the "play motion" won't play automatically (note: if I go and interract with the character, then the motion will occur, but i want it to happen automatically before I even move my character.)
if this is the case, how can I get rid of that time it allows me to move my character before the motion.
if this isn't the case, what is.
or do you have a completely better way to achieve this.
the problem is, when i playtest, sometimes that "play motion" event automatically plays, and sometimes it doesn't. (I want it to)
my theory is that, there is time after the event transtion for me to move my main character, and if I do move the character, the "play motion" won't play automatically (note: if I go and interract with the character, then the motion will occur, but i want it to happen automatically before I even move my character.)
if this is the case, how can I get rid of that time it allows me to move my character before the motion.
if this isn't the case, what is.
or do you have a completely better way to achieve this.


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