Im trying to make a Final Fanatsy Tactics kind of battle system.
So far I have most of it worked out but It would be really hard to do without extensive scripting for each square on the dungeon. If I want to have height advantages then there is even more scripting.
My question is, is there any generic script that I could apply to each dungeon, because I'm gonna have to script everything again for each dungeon and combination of enemies.
The way it will work is, when you select your charcter you get the menu, Move, Attack, Item, etc. When you click move I have scripted it so that the party leader becomes an all white model of the character, to act as the movement cursor. When you select where to move, the character then walks to the space. I haven't worked out the Attack and health system yet, but that shouldn't be too hard.
So far I have most of it worked out but It would be really hard to do without extensive scripting for each square on the dungeon. If I want to have height advantages then there is even more scripting.
My question is, is there any generic script that I could apply to each dungeon, because I'm gonna have to script everything again for each dungeon and combination of enemies.
The way it will work is, when you select your charcter you get the menu, Move, Attack, Item, etc. When you click move I have scripted it so that the party leader becomes an all white model of the character, to act as the movement cursor. When you select where to move, the character then walks to the space. I haven't worked out the Attack and health system yet, but that shouldn't be too hard.





5198-2124-7210 Smash
.

Comment