Ok I've had RPG Maker 3 for about a week and I get the idea and everything but I feel that quests are missing from my game, and come on now whats a game without quests? Its not a game just a character goin' from town to dungeon to town growing enough levels to beat a boss. Well anyway I need a way to make quests and I'm sure most people here in RPGM Pavilion know how. I just wanted a basic'' Go and get this item for me and I will reward you with some gold or a key.'' Please Help Me!!!
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Luke1225Tags: None
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Re: Need some help!!
Luke1225,
In order to make quests, you need to create characters, events, and items/treasures.
In mode 1 of your NPC, display message - "Get the ring of Flampynap."
Then player one goes to get the ring and comes back.
Then the NPC says "thank you. Here is 500 gold." I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus
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Re: Need some help!!
Hiya, RPG Gamers. I`m new here, but have the RPG Maker by half a year, so I think I can help you with the Quest Problem. I know it can be a nightmare, so here it goes the help.
1) Create a character(Ex: Ralph) and go to Event Code. There, you select New, Control, Val-Conditional Branch, and Option 4 (it gives you 4 options, but I usually use 3). Where it says "Internal variables" select the character`s name("Ralph"). Where it says "1,2,3..." select 0 to option 1, then 1 to option 2, 2 to option 3 and 3 to option 4.
2) Between "Option 1 Start" and "Option 1 End", select Display, Message Display and write whatever you want(ex: "Please, help me. Find my wooden bow"). Then select New, Property Control, Increase Internal Variables. Where it says "none" select Ralph`s name, and where it says "123..." select 1 (don`t touch the option "variable 01").
3) Between "Option 2 Start" and "Option 2 End", select Display, Message Display and write something else. Ralph will say that until you complete the mission (Ex: "Please, I need that bow. I`m counting on you").
Leave Ralph for now and create a way to complete the mission (fightin a monster, talking to a man, etc).
4) For example, create a man (Ex: "Edgar") and enter in the Event Code. There, you select New, Control, Val-Conditional Branch, and Option 2. Where it says "Internal variables" select "Edgar"; where it says "123..." select 0 to option 1 and 1 to option 2.
Between "Option 1 Start" and "Option 1 End" select Display, Display Message and write something(ex: "Oh, you came for Ralph`s bow? Here, I don`t need it anymore"). Then, select New, Party Control, Obtain Item, "Wooden Bow", Party Member, Main Character (you). Then select New, Property Control, Increase Internal Variables. Where it says "none" select the first character`s name (Ralph, the one who gave you the mission), and where it says "123..." select 2 (don`t touch the option "variable 01"). Do this once more, but where it says "none" select "Edgar" (to activate Edgar`s Option 2).
Then, between "Option 2 Start" and "Option 2 End", you can select New, Display, Display Off, "Edgar". This will make Edgar dissapear (who`s gonna miss him, anyway???).
5) Go back to Ralph and, between "Option 3 Start" and "Option 3 End", select New, Display, Message Display and write what Ralph is about to say to thank you(Ex: "My, Bow!!!! Oh, thak you, thank you so much!! Now I`m gonna help you in your journey"). In that case, select New, Party Control, Join Party, "Ralph". Then select New, Property Control, Increase Internal Variables. Where it says "none" select "Ralph", and where it says "123..." select 3.
6) Finally, between "Option 4 Start" and "Option 4 End", select New, Display, Message Display and write whatever Ralph will say during the rest of the game(ex: "From now on we are comrades. Let`s go!!!"). Otherwise you can select New, Display, Display Off, "Ralph". This will make him dissapear, but he will be in your party from now on.
Pheww!!!!! It was harder than I though. But I hope it will help you a lot to make lots of Sidequest. Cheers to everyone!!!!!!Last edited by Auron; 06-09-2006, 08:12 PM."This...is MY Story..."
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