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Dirge of Cerberus Completely Overhauled

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    Dirge of Cerberus Completely Overhauled

    Well, I don't think I've never seen anything like this happen before, save with Armored Core.

    Square Enix has announced that Dirge of Cerberus: Final Fantasy VII will be receiving quite a few significant changes for its debut in North America. Listening to player feedback after the Japanese release, as well as examining the game thoroughly, the company has decided that renovations on some of the gameplay aspects were required before a stateside release.

    Vincent now runs faster than he did in the Japanese release of the game, and the drag time of weapon drawing during aiming mode will be reduced, with further improvements of the speed being available as upgrades to the gun itself. The dive roll special move has been replaced by a dash function that allows players to evade enemy attacks but has a quicker recovery time. Vincent's special attacks now no longer drain his magic bar; instead, he must now find single-use limit break items to execute special attacks. Perhaps the biggest change is that Vincent is now able to execute melee combos and shooting attacks in midair now - something he wasn't able to do in the Japanese release.

    The difficulty level has also been changed - there's no longer an easy mode, and the game instead offers normal and hard modes upon accessing a new game, with an 'extra hard' mode becoming unlocked after finishing either one. The extra hard mode will feature forty new missions that the player must unlock; these are the most difficult the game has to offer. These extra missions in turn unlock sound galleries, character galleries, and more once they are completed.

    But wait, all this extra content? What's the catch, you might ask? Unfortunately, there is indeed a price to pay for all of this new content, and the North American release of Dirge of Cerberus will be stripped of its PlayOnline functions. Square Enix cited a lack of usage of their PlayOnline service as the culprit for this removal, as well as the fact that the online mode required use of the PlayStation 2 hard drive, which has an incredibly small user base on this side of the Pacific. The missions found in the online portion of the game in the Japanese release have been put in as the forty new missions we're going to be getting, and the game will still have mouse and keyboard support for those FPS gurus. Also of relevance is that Gackt is still set to make an appearance in this game, as are the two songs he has contributed.

    Still, the tradeoff will be worth it if the game has improved drastically over the somewhat lackluster presentation the Japanese release offered. We'll know for certain when the game release on U.S. shores in August.

    Source: Gamespot


    - GAF
    Last edited by RPGD; 05-16-2006, 07:33 PM.

    ~Updates weekly on Sundays~

    #2
    Re: Dirge of Cerberus Completely Overhauled

    Well, it will probably find a much wider audience now.
    Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
    Intel Core i5, Radeon HD 5870, 8gig ram
    Anticipating: Warriors Lair, Dragon Crown, Ratchet, Xillia, Rune Factory 4, and more!
    3DS Friend Code: 5026-4776-9901
    Steam ID: LionFranco - - - FFXIV: Jeroak Nelave

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      #3
      Re: Dirge of Cerberus Completely Overhauled

      Thank god, because the game looked pretty mediocre.

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        #4
        Re: Dirge of Cerberus Completely Overhauled

        Still filled with gackt?

        If so, I'm avoiding it.



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          #5
          Re: Dirge of Cerberus Completely Overhauled

          So wait, this game had an online mode?
          "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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            #6
            Re: Dirge of Cerberus Completely Overhauled

            Wow, listening to fan input, huh? That's nice of them. Have they been doing that a lot?

            I can't imagine that a few teaks alone would fix it, but sometimes all an action game needs is a little speed.

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              #7
              Re: Dirge of Cerberus Completely Overhauled

              and the online wont be a huge loss, since only people with the hard drive could play online.
              Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
              Intel Core i5, Radeon HD 5870, 8gig ram
              Anticipating: Warriors Lair, Dragon Crown, Ratchet, Xillia, Rune Factory 4, and more!
              3DS Friend Code: 5026-4776-9901
              Steam ID: LionFranco - - - FFXIV: Jeroak Nelave

              Comment


                #8
                Re: Dirge of Cerberus Completely Overhauled

                PlayOnline sucks anyway. I still haven't gotten over the worst strategy guide ever, the one for FFIX, which is basically a $17 ad for PlayOnline.

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                  #9
                  Re: Dirge of Cerberus Completely Overhauled

                  How hard can it be to have online without the HDD? MGS3 as well as other games do just fine.

                  And I already know for sure they are gonna take the U.S. version, re-release it in japan with even MORE extra crap.
                  http://www.youtube.com/user/Goufunaki

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                    #10
                    Re: Dirge of Cerberus Completely Overhauled

                    The game had downloadable content, I guess. Apparently so much of it that a simple 8MB memory card would not have worked well enough.
                    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

                    Comment


                      #11
                      Re: Dirge of Cerberus Completely Overhauled

                      SWEEEEEEEEEEEET.

                      Comment


                        #12
                        Re: Dirge of Cerberus Completely Overhauled

                        It's still gonna suck.

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