I want to show the damage inflicted on screen, I have some ideas, but they all involve really complex scripting using multiple branches.
Its an acbs and I want the damage to be displayed above the enemy that is hit. Is there an easy way to do this?
Right now I'm using a message win dow for a temporary effect, obviously, I don't want to keep that for the finished product.
Its an acbs and I want the damage to be displayed above the enemy that is hit. Is there an easy way to do this?
Right now I'm using a message win dow for a temporary effect, obviously, I don't want to keep that for the finished product.



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