Series 1: Destiny Beckons is my first RPGM project. It was made on RPGM3, and has a bunch of features lacking in most of the RPG3 games here at the pavilion. First, I made two different guilds that you can join, a fighter's guild and a mage's guild. Each guild has different side quests, and different spells/skills that you can learn. I also made an alignment system. Depending on what your alignment is, some characters will react to you differently. Also, it will be easier to raise (to good) or lower (to evil) your alignment depending on which guild you are in. These alignments also have a bearing on which spells/skills you learn and which items you acquire. They also have a direct bearing on which ending to the game you get. There are 10 different endings possible, depending on which guild you join, and what your alignment is at the end of the game. It is also based on choices you make during your adventure. Almost every time you have a choice to do something, your alignment will go up or down depending on the choice you made. I believe that the game will be 15-20 hours long, depending on how thorough the player is.
As I've mentioned, there is one main quest, and side (guild) quests for you to go on. There are also a few puzzles in the game, one for an optional side quest, and one for part of the main quest.
The story involves a young girl, Valencia, who was taken from her mother at a young age and imprisoned, never seeing the light of day. One day, a man comes to train her in the art of combat, and tells her it is her destiny to become a warrior. Eventually she is released by the king, who gives her a quest to undertake, of which he tells her it is her destiny to fulfill an ancient prophesy.
The story is based around two gods, Alluria, goddess of the light; and Krato, god of the netherworld. Valencia must find out how her destiny fits in with the events unfolding in Arethema, the land she lives in. Her destiny beckons to her, wanting her to fulfill the prophesy and drive evil from the land.
I am still playtesting this game, and should be done within the month. I am at 99.5 memory usage as I type this, and all I have left to do is balance some monster battles. The story is done. My girlfriend and one of my friends are playing through it, and I will post the game to the site when they complete the game. This will allow me to catch any typos, bugs, etc. in the code I've inputted. So far, it works extremely well, as I have very few bugs.
I hope that I've given anyone reading this a taste of what my game is, and hopefully they will download it when it is released in late April/early May.
Thank you for your time.
As I've mentioned, there is one main quest, and side (guild) quests for you to go on. There are also a few puzzles in the game, one for an optional side quest, and one for part of the main quest.
The story involves a young girl, Valencia, who was taken from her mother at a young age and imprisoned, never seeing the light of day. One day, a man comes to train her in the art of combat, and tells her it is her destiny to become a warrior. Eventually she is released by the king, who gives her a quest to undertake, of which he tells her it is her destiny to fulfill an ancient prophesy.
The story is based around two gods, Alluria, goddess of the light; and Krato, god of the netherworld. Valencia must find out how her destiny fits in with the events unfolding in Arethema, the land she lives in. Her destiny beckons to her, wanting her to fulfill the prophesy and drive evil from the land.
I am still playtesting this game, and should be done within the month. I am at 99.5 memory usage as I type this, and all I have left to do is balance some monster battles. The story is done. My girlfriend and one of my friends are playing through it, and I will post the game to the site when they complete the game. This will allow me to catch any typos, bugs, etc. in the code I've inputted. So far, it works extremely well, as I have very few bugs.
I hope that I've given anyone reading this a taste of what my game is, and hopefully they will download it when it is released in late April/early May.
Thank you for your time.

As a proverbial "guinea pig" in playing this game I am impressed! 
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