I found a bit of a screw up in the programming for RPGM 3. For special abilities for weapons and spells, sometimes I'll pick one ability, and in-game, another ability will show up listed, although what I actually picked is actually working. For instance, (and I'm making up the details, but the idea holds true), I'll pick the ability "magic sword" for a weapon, and instead, when I go to look at the spell description in-game, it'll say something like "poison."
I think this happens for both weapons and spells/skills, but it might be just for spells/skills. Has anyone else noticed this problem. It's not THAT big of a deal, as I always put a description with the spell, but it might be a tad confusing to the player when it says one thing at the bottom of the spell description, and something entirely different happens in battle.
I think this happens for both weapons and spells/skills, but it might be just for spells/skills. Has anyone else noticed this problem. It's not THAT big of a deal, as I always put a description with the spell, but it might be a tad confusing to the player when it says one thing at the bottom of the spell description, and something entirely different happens in battle.

Comment