I rented it and played through the first hour earlier today. It's your basic action game with the characters and situations from the show. The gameplay is pretty easy. The camera is to be hated though. A few times there were guys behind me shooting me in the back and it was a job of work actually getting to see where they were. The most striking thing is the character models. They are extremely accurate, every one of them looks so much like the actor it's creepy. But like all hyper-realistic CGI it only accentuates the shortcomings of computer graphics. Namely motionless hair, lack of skin texture, and stiff facial animation. At the end of that first hour of play I got to a bomb defusing segment. It was pretty interestingly done, like a combination between a maze and rythm game, but entirely too easy. I assume they made it easy on purpose though since it's the first one. When it gets more complicated and the time limits shorter I think it'll be pretty fun. Much less frustrating than the insane bomb defusing mission in Trauma Center, that's for sure.
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24: The Game
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Re: 24: The Game
I played a bit further into the game. The interrogation was fun. I might put something like that into my Clue game. That was the only thing I've found in the game really worth liking. The driving segments were EXCRUCIATING! The cars move at about 10 MPH maximum. Even when you're chasing another vehicle. WTF? How could anybody have tested that and not pointed out that it was somewhat flawed. I can understand that in real life if you're tailing someone you drive at a normal speed to avoid them seeing you but the car drove so slow I thought I must be pushing the wrong button.
So at that point I realized that much like Enter The Matrix the best (and only) way to enjoy 24: The Game is to put in a code to unlock all the FMVs, watch the storyline unfold, and quickly return it to the rental store.I want that Mulan McNugget sauce, Morty!
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