I thought I had eveything figured out, but I ran in to a huge problem today.I'm creating my first somewhat complicated dungeon today and my switches
keep going haywire. I'll make switches for a certain floor and set event conditions for those switches being on.
ex. switches 1+2
I playtest it and it works perfetly.
Then on anothr floor I do the same thing using swtches 3+4
somehow ths conflicts with the previous floors switches and the auto event fails to trigger. What on earth am I doing wrong?
I know I am not mixing up the switch numbers as I place them as I need them.
What a frustrating day, it's the first time all week that I have had some extended time to work on my game and I've gotten next to nothing accomplished.
keep going haywire. I'll make switches for a certain floor and set event conditions for those switches being on.
ex. switches 1+2
I playtest it and it works perfetly.
Then on anothr floor I do the same thing using swtches 3+4
somehow ths conflicts with the previous floors switches and the auto event fails to trigger. What on earth am I doing wrong?
I know I am not mixing up the switch numbers as I place them as I need them.
What a frustrating day, it's the first time all week that I have had some extended time to work on my game and I've gotten next to nothing accomplished.




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