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Tale of Argonia

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    Tale of Argonia

    This is the story of a farm worker that one day get involved in the most perilous quest yet but what the catch that yours to find out.



    not yet done and will only appear on max action replay. rpg maker 3
    Last edited by ToA Team; 03-03-2006, 09:38 PM.

    #2
    Re: Tale of Argonia

    Not interested at all.

    Sorry, it feels like a cliche story with no catch and no ideas other then the fact you don't want to give away spoilers.

    Try again.

    Comment


      #3
      Re: Tale of Argonia

      Libra, You voted "Never" on the "Do you play submitted games?" topic. You're not interested in anybodys games.



      I have to agree with you though, the fact that it's one sentence does not make me want to play it.
      Last edited by Red Dragon; 03-04-2006, 04:22 PM.

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        #4
        Re: Tale of Argonia

        Originally posted by Red Dragon
        Libra, You voted "Never" on the "Do you play submitted games?" topic. You're not interested in anybodys games.



        I have to agree with you though, the fact that it's one sentence does not make me want to play it.

        EDIT: Realised this does not belong here.

        Read this before posting here again,



        .
        Oh! I know! But the reason why is because I do not have a Dex Drive...however, if I DID, I would play the games. Seriously! That's what I'm saying about the discription. It bothers me when people expect to get good replies with this. Com'mon now, remember that people won't play your game and give you feedback if you sound like a troll/someone without an imagination. Get some ideas up there, you can still give plot points without giving spoilers. Anyways, I go before this is locked or deleted.



        edit - and please...for the love of god...(and I say this in the most loving and sweet way possible) ToA...PROOFREAD YOUR POSTS. Grammer is essential here on the Pav. I know my spelling is horrible, but people can understand what I am trying to tell them...thank you.

        (wow. I'm normally not this much of a *****...just tired I suppose)
        Last edited by Libby; 03-04-2006, 03:04 AM.

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          #5
          Re: Tale of Argonia

          the description of this game sucks. no one is going to read it and become interested in the game.

          you're going to have to do better if you want anyone to play your game.
          Last edited by Valkysas; 03-04-2006, 03:34 AM.



          Comment


            #6
            Re: Tale of Argonia

            Alright, I'm guilty of posting a very short description for one of my games, but that doesn't mean that you should too! Just elaborate your game summary into about a couple of paragraphs or so telling about the story and gameplay. I'm sure if you do this, then some of us may become interested.

            Oh yeah, and this topic belongs in RPG Maker General.

            Comment


              #7
              Re: Tale of Argonia

              yes, it does.



              Comment


                #8
                Re: Tale of Argonia

                "ToA Team"? Does that mean multiple people are using the screenname?

                Anyway, here's what I got from your description:
                "A farmer goes on a dangerous quest."

                That's about the description of every RPG out there. The only slightly interesting thing about it is that it's a farmer that's going on a quest. You say nothing about who this farmer is, or what his quest is, even initially.
                "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

                Comment


                  #9
                  Re: Tale of Argonia

                  In my opinion, even a game idea with a story blows. I recommend one at least state how said game is going to play out, like what your battle system is gonna use or what gameplay will be emphasized. And you could always use a prologue to tell us about the game's story.
                  Quote of the moment - "When you cut down a tree, don't stand near it."

                  Comment


                    #10
                    Re: Tale of Argonia

                    a sorry was having lack of time to post

                    here full description

                    This is the story of a farm worker called Jacob soon after a long day of work
                    he goes to sleep and get bad dream about sombody hided by torn.
                    tommorow comed fast ant Jacob gone see farm master shinro to ask im for taking work break but shinro got better plan.
                    You now will go far away from shinro farm for seeking the true mysterie
                    of the land called argonia.

                    this should be linear type

                    COMING SOON!
                    Last edited by ToA Team; 03-17-2006, 01:35 PM.

                    Comment


                      #11
                      Re: Tale of Argonia

                      get bad dream about sombody hided by torn.
                      I'm uncertain what you mean about this. He gets a bad dream involving someone hidden by "torn"? Do you mean "town", or is "Torn" supposed to be a person or country?
                      "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

                      Comment


                        #12
                        Re: Tale of Argonia

                        Again...BORING. Try again. Please.

                        Comment


                          #13
                          Re: Tale of Argonia

                          So... this guy takes a break and instead DECIDES TO GO ON AN ADVENTURE!?

                          LOL... LINEAR GAME INDEED.
                          Quote of the moment - "When you cut down a tree, don't stand near it."

                          Comment


                            #14
                            Re: Tale of Argonia

                            Well, I'll certainly not be playing your game once it's finished. In that the game's for RPG Maker 3 (which I don't have as of yet) and its description needs to be better. If you want people to even consider playing your game, your game has to sound good and has to have a good description. Now, I'm not saying that the description should be long, but it needs to be elaborate enough to cover the basics of the game. If the game premise happens to be "not that good", maybe people will reply. However, most of the time it's when the premise is not that fleshed out that people will rant on the game (like with your game).

                            Please, give a better description for the game, it's almost a crime just to summarize the game in a couple of sentences (or at least it should be). Choose whatever structure that bests suites you to present your game idea. I prefer making a "manual" for my game like what I did with my current game in making (can be viewed only in the Fames Games forum). But since the Monkey Brothers basics content has not been updated as of yet, I suggest you look at some of Toecutter's games in his game forum. His games' details are well organized and fleshed out.

                            Good luck, do the best that you can when working on your game, and don't disappoint us!

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