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Gates will not open!

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    Gates will not open!

    I'm trying to make it so the character will not be able to go outside a town untill a certain event is passed. The thing is that I cannt find the code that opens the gate afterwards. Will I just have to make a QA event that says "Do you want to go outside" that will use a warp?

    #2
    Re: Gates will not open!

    Use an event that modifies the town properties to entry allowed.

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      #3
      Re: Gates will not open!

      Oh wow I feel dumber than a doorknob, Thank you.

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        #4
        Re: Gates will not open!

        On a somewhat related note, is there a way to make a character the requirement for entering a town/dungeon/building/etc. instead of a key? I want to make a "Square-Enix" inspired game with (as of now) ten playable characters, however, the event codes get too long when I try to reassemble a different team to take away the keys that I originally gave to each character for this purpose. Any sugestions?
        A God from the Machine - Menander

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          #5
          Re: Gates will not open!

          Well, just have each characters internal variable 1 turn to 1 while in the party and to 0 when they leave. Don't know how you work the character switching, but it should be possible. Then, just have an invisable event at the entrance with the appropriate var. control branch.

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