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The Idiots Guide to RPGM3

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    The Idiots Guide to RPGM3

    Many of you have already made these, so I decided every time I ask a question or find out something interetsing I will log it in this thread so that others can learn from my mistakes. Please feel free to add some Tips of your own.

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    TABLE OF CONTENTS
    [ Post Number: 2 ] Using Modes : Multiple Character Conversations.
    [ Post Number: 3 ] Using Modes with Variables : Display OFF/ON

    #2
    Re: The Idiots Guide to RPGM3

    [ Using Modes : Multiple Character Conversations ]
    Difficulty: Easy
    Assume that you want some NPCs to converse more than once with your Main Character. Maybe, on occasion, you can only obtain an item from a character or object if you've interacted with it 3 times. This can be done very easily by using Modes. The example below shows how to make an NPC say 3 different sentences and then loop back to the first sentence.

    How To Get There
    Main Menu >> Characters & Items >> People >> Character Editor >> Create New Data >> New >> (Choose any Gender)

    Directions
    (1) Press L1 so that you are taken directly to the 5th Menu: NPC & Event Codes. (Or Press R1 until you reach this Menu)
    (2)There will be a total of 3 Modes. Press the + Icon 3 Times.
    (3) Mode 1/3:
    To the Mode Editor >> Edit >> (Enter some conversation text)
    Event Code >> New >> New >> Property Control >> Modify Mode >> (Character's Name) >> Mode No. 2 >> OK
    (3) Press the Circle Button to Exit >> Save Event Code Data >> Yes
    (4) Press the Circle Button to Exit >> Save Mode Editor Data >> Yes
    (5) Move to the Next Mode (Press the pink arrow right in the top left corner)
    (6) Mode 2/3:
    To the Mode Editor >> Edit >> (Enter some conversation text)
    Event Code >> New >> New >> Property Control >> Modify Mode >> (Character's Name) >> Mode No. 3 >> OK
    (7) Press the Circle Button to Exit >> Save Event Code Data >> Yes
    (8) Press the Circle Button to Exit >> Save Mode Editor Data >> Yes
    (9) Move to the Next Mode (Press the pink arrow right in the top left corner)
    (10) Mode 3/3:
    To the Mode Editor >> Edit >> (Enter some conversation text)
    Event Code >> New >> New >> Property Control >> Modify Mode >> (Character's Name) >> Mode No. 1 >> OK
    (11) Press the Circle Button to Exit >> Save Event Code Data >> Yes
    (12) Press the Circle Button to Exit >> Save Mode Editor Data >> Yes
    (13) Press the Circle Button to Exit >> Save Character Data >> Yes

    It's that Simple!
    Notice the Mode Changes shown in Dark Red.
    Mode 1/3 Changes to Mode 2
    Mode 2/3 Changes to Mode 3
    Mode 3/3 Changes to Mode 1
    This allows your Main Character and NPC to have a different conversation each time the speak with each other.

    Comment


      #3
      Re: The Idiots Guide to RPGM3

      [ Using Modes with Variables : Display OFF/ON ]
      I finally figured this out, but I wont post it yet, because it's a bit long and I need to eat some dinner Look for it in a few hours or so.

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        #4
        Re: The Idiots Guide to RPGM3

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          #5
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            #6
            Re: The Idiots Guide to RPGM3

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              #7
              Re: The Idiots Guide to RPGM3

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