I'm writing this on my friends web tv, using a remote, man,not fun. I have to be short for sanity's sake. Currently I am using touch events like landmines to trigger my battles. but, this is unsatisfactory and lacks the overall elegance that I want. They work as pairs, each turning the other one on, so the same battle cant occur 2 times back to back. I had to make my fields kind of small, with the 20 event limit per field. is this what I'm stuck with?
Then I read on one of these threads, talk of mini-games using a timer. I was pumped, I was going to use 6 to 8 auto battle events per field, setting them up via timer,or so I thought. The only time setting I find is for morning, noon, evening, and night. This is dung for what I am trying to do. Dung, I say. DId I misunderstand this talk of timed events? Anyone have a better scheme for a "random" battle system? Please, someone respond, as it's taken me nearly 45 mins to write this.
I apologize for the scatogological nature of this post, it's hard to maintain my train of thought when it takes like 5 mins to compose a sentence.
Then I read on one of these threads, talk of mini-games using a timer. I was pumped, I was going to use 6 to 8 auto battle events per field, setting them up via timer,or so I thought. The only time setting I find is for morning, noon, evening, and night. This is dung for what I am trying to do. Dung, I say. DId I misunderstand this talk of timed events? Anyone have a better scheme for a "random" battle system? Please, someone respond, as it's taken me nearly 45 mins to write this.
I apologize for the scatogological nature of this post, it's hard to maintain my train of thought when it takes like 5 mins to compose a sentence.





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