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    Crappy glitch I can't figure out.

    Ok, in my game, I have one section where when you walk on an invisible event, it changes bgm, then event take-over "wife" ncp. Then goes about making her do some motions and dialogue.

    But for some reason, when I had two people gametest it, it didn't work.

    It changed the bgm, but it didn't take over. For what ever reason, I can't figure out why.

    It works for me, but no one else. I also noticed this problem in other parts, where I wanted to take-over a ncp. It wouldn't do it.

    I can't figure out what the problem is....

    #2
    Re: Crappy glitch I can't figure out.

    Ok, after talking to Valk, it seems that this is a bug in RPGM3...ugh...

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      #3
      Re: Crappy glitch I can't figure out.

      Interesting... so, if I'm reading this right, the way it's supposed to work is that you step on the invisible event, the BGM changes, then it does an event transition to the NPC's event, right?

      Does the NPC character have a day and night event? Perhaps if not, and the time of day is wrong, it might not work. (Day vs Night.) This is just a guess on my part... since I don't know what coding structure you used for the event in question.

      Very odd that it would work for you but not your game testers. I'm pretty good at debugging things if you want some more help fixing this event or figuring out a workaround.

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        #4
        Re: Crappy glitch I can't figure out.

        That does sound like the most likely problem.

        If that is not it, try restructuring.

        Use auto events to transition events based on variables.

        Contrary to some posts I have seen, you can have many auto events on a single map. But only one can be running at a time.

        So if there are a few whose conditions are based on variables that change during events on that map, just have the event do it's thing and change the variable back.

        That's how I got my first cut scene flowing smooothly.

        But it is more likely the Day/Night thing.

        Good Luck with it.

        Peace.

        MOO!




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          #5
          Re: Crappy glitch I can't figure out.

          It is set to noon and it is in the day events.

          It is a bug, considering that I had 2 gametesters and myself play up to the part of the game, and I got it to work, and the other two didn't. And they had to click on the ncps a couple times before it started.

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            #6
            Re: Crappy glitch I can't figure out.

            Too bad about that bug. It's weird though that it seems to work only sometimes and not others.
            Games:

            SS World (RPGM2) Extravaganzicon Contest Winner
            A Ronin Story (RPGM3)
            SS World 2 (RPGM2)

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