Announcement

Collapse
No announcement yet.

Start Up Screen!!!!!Help Please!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Start Up Screen!!!!!Help Please!

    Hey everyone. I'm new here.

    This is copied from my post on www.gamefaqs.com, I haven't recieved any feedback from there yet.

    I started on a whole new game recently.

    I tried making a start up screen but it didn't work out.

    First off, its going to be a map. I want the camera to at first zoom out to about 700(the option goes up to 1000). Thats not the problem though. After I get it to zoom out I want the music and the name to come up at the same time.
    So far the script looks like this:

    Time: Night 0 F
    Zoom out 700(forget the exact command)
    Apply Together:
    BGM:Explore 4(I think thats the song, but I can't remember)
    Visual Effects: The Two Realms(Which is the name of the game)

    Problem 1: The Visual Effects look so bad when it comes up. Its just too plain and boring. I can't seem to make it look special. Also, its facing the wrong side and I can't seem to make it appear where I want it on the screen. Another problem is that I want it to be night right when the start up screen pops up, but you can always see it change from day to night. Is there anyone to make it start at night? I might just have it change gradually from day to night if it doesn't work out.

    Next I want to have the camera start to rotate. After that I want the "Start" command to start blinking and when you press a button, the choices come up New Game, and Load Game.

    Problem 2: I have absolutely no clue how to make the "Start" command blink and then make it change into New Game and Load Game.

    Please help. Thanks in advance.
    RPG Maker 2 is da bomb!

    #2
    Re: Start Up Screen!!!!!Help Please!

    I haven't recieved any feedback from there yet.
    my post on www.gamefaqs.com
    *ahem*

    Anyway, your first problem. You want to place that script/event in the Enter Map slot in I think the Adv tab in the map information in World Organization. Then it should do that stuff before the map lights up.

    The text facing the wrong side, I have no idea. What is "the wrong side"? Is the camera straight over the map or at an angle? Did you choose 2D or 3D when you created the text in your VFX?

    You'll want to create a text VFX that fades in and out for your "Start" VFX. Create the "Start" (you'll want to use 2D, BTW). Then place it where you want it to flash in and out. Start it off with it having 100% transparency. Then maybe 30 frames in, have it 0% transparency. At 60 frames in, back to 100% transparency. Set the VFX time to that. Then, when that VFX plays, "Start" will fade in and out. Have your "Start" VFX appear after your title VFX appears.

    Anyway, next is the tricky part. First, you're going to have to create a repeating branch. I forget the exact operation, but I think it's under Data or something like that.. Have it repeat so long as the variable Button Input (or something like that) is equal to -1. Now, inside the branch you created, have it rotate the camera a little. After the branch, input to wait for a button command (Input: Button, I think), and have it wait until a button is pressed. After that, tell the game to erase all VFX from the screen.

    At this point, I'm not sure you'll want to do much more than have it start the game. You can't load a file from within the game. You can only load a file from the RPGM2 title screen. You can "fake" loading a game file in your game, but it takes quite a bit of work, and I'm not sure you're ready for something like that just yet.

    Hopefully this helps. It's been a while since I've tried some of these options, so sorry if they don't work.

    Oh, and as for making the title look more interesting, this would be just an example, but perhaps you could do something like have 2D object in your Title VFX floating around. Or something like that.
    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

    Comment


      #3
      Re: Start Up Screen!!!!!Help Please!

      Thank you for the advice. I will try tomorow.

      I don't quite understand all of the things you said so I will tell you how far I get in it and then ask what I have to do next.

      I won't do the "Load Game" option. I'll just put a "New Game" option in. I would like to add an "Extras" option in there too which might be cool.

      Thanks again. I like this site a lot. IMO its better than www.doansdomain.com and www.gamefaqs.com.
      RPG Maker 2 is da bomb!

      Comment


        #4
        Re: Start Up Screen!!!!!Help Please!

        Ok. Here is my next problem. I got the camera and everything to work. I decided to make a gradual change since I can't get it to start out night and foggy(added foggy recently). The problem is that the sky does not look like a sky at all and you can see where the game stopped showing the backround. You just see blue. Also, how do you make the letters come in. I want the letters to float down and from the bottom and top and come together to form the title. How do I do that?

        Again, thanks in advance. I really appreciate it.
        RPG Maker 2 is da bomb!

        Comment


          #5
          Re: Start Up Screen!!!!!Help Please!

          Alright, sorry for all these posts in this topic. I have figured out the backround thing and the letters thing. I got the title to appear pretty clearly.

          Now I am up to the "Start" blinking option. From "Start", I want it to break into two options: "New Game" and "Extra"...yeah, how do I do that?

          I know how to do the blinking "Start" but no idea where to go from there.


          Thanks again for the help.
          RPG Maker 2 is da bomb!

          Comment


            #6
            Re: Start Up Screen!!!!!Help Please!

            The edge of the viewing area is pretty much unfixable. Something to get used to.

            Anyway, after Start. Put in that wait for button press like I said before and get rid of the VFX. The easiest method is to next use another type of branch called Multiple Choice. You want two choices, one being New Game, the other being Extra. It'll automatically create two sections for you. In the first section (New Game's), tell it to go to the first map in your game where the actual game starts. In the second, tell it to go to whatever area has your extras.
            "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

            Comment

            Working...
            X